GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / eviction_tile_priority_queue.h
blob15d7033e0cfbc8b6a6ebbbf37d8367dbfd49f566
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
6 #define CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_
8 #include <set>
9 #include <utility>
10 #include <vector>
12 #include "cc/base/cc_export.h"
13 #include "cc/layers/picture_layer_impl.h"
14 #include "cc/resources/tile_priority.h"
15 #include "cc/resources/tiling_set_eviction_queue.h"
17 namespace cc {
19 class CC_EXPORT EvictionTilePriorityQueue {
20 public:
21 struct PairedTilingSetQueue {
22 PairedTilingSetQueue();
23 explicit PairedTilingSetQueue(const PictureLayerImpl::Pair& layer_pair);
24 ~PairedTilingSetQueue();
26 bool IsEmpty() const;
27 Tile* Top();
28 void Pop();
30 WhichTree NextTileIteratorTree() const;
32 scoped_ptr<TilingSetEvictionQueue> active_queue;
33 scoped_ptr<TilingSetEvictionQueue> pending_queue;
35 // Set of returned tiles (excluding the current one) for DCHECKing.
36 std::set<const Tile*> returned_tiles_for_debug;
39 EvictionTilePriorityQueue();
40 ~EvictionTilePriorityQueue();
42 void Build(const std::vector<PictureLayerImpl::Pair>& paired_layers,
43 TreePriority tree_priority);
45 bool IsEmpty() const;
46 Tile* Top();
47 void Pop();
49 private:
50 // TODO(vmpstr): This is potentially unnecessary if it becomes the case that
51 // PairedTilingSetQueue is fast enough to copy. In that case, we can use
52 // objects directly (ie std::vector<PairedTilingSetQueue>).
53 ScopedPtrVector<PairedTilingSetQueue> paired_queues_;
54 TreePriority tree_priority_;
56 DISALLOW_COPY_AND_ASSIGN(EvictionTilePriorityQueue);
59 } // namespace cc
61 #endif // CC_RESOURCES_EVICTION_TILE_PRIORITY_QUEUE_H_