GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / layer_painter.h
blob54dc434671d378ad0463c4c1f909a02059ddecd6
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RESOURCES_LAYER_PAINTER_H_
6 #define CC_RESOURCES_LAYER_PAINTER_H_
8 #include "cc/base/cc_export.h"
10 class SkCanvas;
12 namespace gfx {
13 class Rect;
14 class RectF;
17 namespace cc {
19 class CC_EXPORT LayerPainter {
20 public:
21 virtual ~LayerPainter() {}
22 virtual void Paint(SkCanvas* canvas, const gfx::Rect& content_rect) = 0;
25 } // namespace cc
27 #endif // CC_RESOURCES_LAYER_PAINTER_H_