GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / picture_layer_tiling_unittest.cc
blob5999ecd55e7b52b6005dc2faebb323de24e74a52
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/picture_layer_tiling.h"
7 #include <limits>
8 #include <set>
10 #include "cc/base/math_util.h"
11 #include "cc/resources/picture_layer_tiling_set.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/fake_picture_layer_tiling_client.h"
15 #include "cc/test/fake_picture_pile_impl.h"
16 #include "cc/test/test_context_provider.h"
17 #include "cc/test/test_shared_bitmap_manager.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/gfx/geometry/quad_f.h"
20 #include "ui/gfx/geometry/rect_conversions.h"
21 #include "ui/gfx/geometry/size_conversions.h"
23 namespace cc {
24 namespace {
26 static gfx::Rect ViewportInLayerSpace(
27 const gfx::Transform& transform,
28 const gfx::Size& device_viewport) {
30 gfx::Transform inverse;
31 if (!transform.GetInverse(&inverse))
32 return gfx::Rect();
34 gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect(
35 inverse, gfx::RectF(gfx::Point(0, 0), device_viewport));
36 return ToEnclosingRect(viewport_in_layer_space);
39 class TestablePictureLayerTiling : public PictureLayerTiling {
40 public:
41 using PictureLayerTiling::SetLiveTilesRect;
42 using PictureLayerTiling::TileAt;
44 static scoped_ptr<TestablePictureLayerTiling> Create(
45 float contents_scale,
46 scoped_refptr<RasterSource> raster_source,
47 PictureLayerTilingClient* client,
48 const LayerTreeSettings& settings) {
49 return make_scoped_ptr(new TestablePictureLayerTiling(
50 contents_scale, raster_source, client,
51 settings.max_tiles_for_interest_area,
52 settings.skewport_target_time_in_seconds,
53 settings.skewport_extrapolation_limit_in_content_pixels));
56 gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
58 using PictureLayerTiling::ComputeSkewport;
59 using PictureLayerTiling::RemoveTileAt;
61 protected:
62 TestablePictureLayerTiling(float contents_scale,
63 scoped_refptr<RasterSource> raster_source,
64 PictureLayerTilingClient* client,
65 size_t max_tiles_for_interest_area,
66 float skewport_target_time,
67 int skewport_extrapolation_limit)
68 : PictureLayerTiling(contents_scale,
69 raster_source,
70 client,
71 max_tiles_for_interest_area,
72 skewport_target_time,
73 skewport_extrapolation_limit) {}
76 class PictureLayerTilingIteratorTest : public testing::Test {
77 public:
78 PictureLayerTilingIteratorTest() {}
79 ~PictureLayerTilingIteratorTest() override {}
81 void Initialize(const gfx::Size& tile_size,
82 float contents_scale,
83 const gfx::Size& layer_bounds) {
84 client_.SetTileSize(tile_size);
85 client_.set_tree(PENDING_TREE);
86 scoped_refptr<FakePicturePileImpl> pile =
87 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
88 tiling_ = TestablePictureLayerTiling::Create(contents_scale, pile, &client_,
89 LayerTreeSettings());
92 void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) {
93 tiling_->SetLiveTilesRect(live_tiles_rect);
95 std::vector<Tile*> tiles = tiling_->AllTilesForTesting();
96 for (std::vector<Tile*>::iterator iter = tiles.begin();
97 iter != tiles.end();
98 ++iter) {
99 EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect()));
103 void VerifyTilesExactlyCoverRect(
104 float rect_scale,
105 const gfx::Rect& request_rect,
106 const gfx::Rect& expect_rect) {
107 EXPECT_TRUE(request_rect.Contains(expect_rect));
109 // Iterators are not valid if this ratio is too large (i.e. the
110 // tiling is too high-res for a low-res destination rect.) This is an
111 // artifact of snapping geometry to integer coordinates and then mapping
112 // back to floating point texture coordinates.
113 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
114 ASSERT_LE(dest_to_contents_scale, 2.0);
116 Region remaining = expect_rect;
117 for (PictureLayerTiling::CoverageIterator
118 iter(tiling_.get(), rect_scale, request_rect);
119 iter;
120 ++iter) {
121 // Geometry cannot overlap previous geometry at all
122 gfx::Rect geometry = iter.geometry_rect();
123 EXPECT_TRUE(expect_rect.Contains(geometry));
124 EXPECT_TRUE(remaining.Contains(geometry));
125 remaining.Subtract(geometry);
127 // Sanity check that texture coords are within the texture rect.
128 gfx::RectF texture_rect = iter.texture_rect();
129 EXPECT_GE(texture_rect.x(), 0);
130 EXPECT_GE(texture_rect.y(), 0);
131 EXPECT_LE(texture_rect.right(), client_.TileSize().width());
132 EXPECT_LE(texture_rect.bottom(), client_.TileSize().height());
135 // The entire rect must be filled by geometry from the tiling.
136 EXPECT_TRUE(remaining.IsEmpty());
139 void VerifyTilesExactlyCoverRect(float rect_scale, const gfx::Rect& rect) {
140 VerifyTilesExactlyCoverRect(rect_scale, rect, rect);
143 void VerifyTiles(
144 float rect_scale,
145 const gfx::Rect& rect,
146 base::Callback<void(Tile* tile,
147 const gfx::Rect& geometry_rect)> callback) {
148 VerifyTiles(tiling_.get(),
149 rect_scale,
150 rect,
151 callback);
154 void VerifyTiles(
155 PictureLayerTiling* tiling,
156 float rect_scale,
157 const gfx::Rect& rect,
158 base::Callback<void(Tile* tile,
159 const gfx::Rect& geometry_rect)> callback) {
160 Region remaining = rect;
161 for (PictureLayerTiling::CoverageIterator iter(tiling, rect_scale, rect);
162 iter;
163 ++iter) {
164 remaining.Subtract(iter.geometry_rect());
165 callback.Run(*iter, iter.geometry_rect());
167 EXPECT_TRUE(remaining.IsEmpty());
170 void VerifyTilesCoverNonContainedRect(float rect_scale,
171 const gfx::Rect& dest_rect) {
172 float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
173 gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect(
174 gfx::Rect(tiling_->tiling_size()), 1.f / dest_to_contents_scale);
175 clamped_rect.Intersect(dest_rect);
176 VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect);
179 protected:
180 FakePictureLayerTilingClient client_;
181 scoped_ptr<TestablePictureLayerTiling> tiling_;
183 private:
184 DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest);
187 TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) {
188 // Verifies that a resize with invalidation for newly exposed pixels will
189 // deletes tiles that intersect that invalidation.
190 gfx::Size tile_size(100, 100);
191 gfx::Size original_layer_size(10, 10);
192 Initialize(tile_size, 1.f, original_layer_size);
193 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
195 // Tiling only has one tile, since its total size is less than one.
196 EXPECT_TRUE(tiling_->TileAt(0, 0));
198 // Stop creating tiles so that any invalidations are left as holes.
199 gfx::Size new_layer_size(200, 200);
200 scoped_refptr<FakePicturePileImpl> pile =
201 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size);
203 Region invalidation =
204 SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
205 tiling_->SetRasterSourceAndResize(pile);
206 EXPECT_TRUE(tiling_->TileAt(0, 0));
207 tiling_->Invalidate(invalidation);
208 EXPECT_FALSE(tiling_->TileAt(0, 0));
211 TEST_F(PictureLayerTilingIteratorTest, CreateMissingTilesStaysInsideLiveRect) {
212 // The tiling has three rows and columns.
213 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 250));
214 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
215 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
217 // The live tiles rect is at the very edge of the right-most and
218 // bottom-most tiles. Their border pixels would still be inside the live
219 // tiles rect, but the tiles should not exist just for that.
220 int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
221 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 2).y();
223 SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
224 EXPECT_FALSE(tiling_->TileAt(2, 0));
225 EXPECT_FALSE(tiling_->TileAt(2, 1));
226 EXPECT_FALSE(tiling_->TileAt(2, 2));
227 EXPECT_FALSE(tiling_->TileAt(1, 2));
228 EXPECT_FALSE(tiling_->TileAt(0, 2));
230 // Verify CreateMissingTilesInLiveTilesRect respects this.
231 tiling_->CreateMissingTilesInLiveTilesRect();
232 EXPECT_FALSE(tiling_->TileAt(2, 0));
233 EXPECT_FALSE(tiling_->TileAt(2, 1));
234 EXPECT_FALSE(tiling_->TileAt(2, 2));
235 EXPECT_FALSE(tiling_->TileAt(1, 2));
236 EXPECT_FALSE(tiling_->TileAt(0, 2));
239 TEST_F(PictureLayerTilingIteratorTest, ResizeTilingOverTileBorders) {
240 // The tiling has four rows and three columns.
241 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
242 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
243 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
245 // The live tiles rect covers the whole tiling.
246 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
248 // Tiles in the bottom row and right column exist.
249 EXPECT_TRUE(tiling_->TileAt(2, 0));
250 EXPECT_TRUE(tiling_->TileAt(2, 1));
251 EXPECT_TRUE(tiling_->TileAt(2, 2));
252 EXPECT_TRUE(tiling_->TileAt(2, 3));
253 EXPECT_TRUE(tiling_->TileAt(1, 3));
254 EXPECT_TRUE(tiling_->TileAt(0, 3));
256 int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
257 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
259 // Shrink the tiling so that the last tile row/column is entirely in the
260 // border pixels of the interior tiles. That row/column is removed.
261 scoped_refptr<FakePicturePileImpl> pile =
262 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
263 gfx::Size(right + 1, bottom + 1));
264 tiling_->SetRasterSourceAndResize(pile);
265 EXPECT_EQ(2, tiling_->TilingDataForTesting().num_tiles_x());
266 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
268 // The live tiles rect was clamped to the pile size.
269 EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
271 // Since the row/column is gone, the tiles should be gone too.
272 EXPECT_FALSE(tiling_->TileAt(2, 0));
273 EXPECT_FALSE(tiling_->TileAt(2, 1));
274 EXPECT_FALSE(tiling_->TileAt(2, 2));
275 EXPECT_FALSE(tiling_->TileAt(2, 3));
276 EXPECT_FALSE(tiling_->TileAt(1, 3));
277 EXPECT_FALSE(tiling_->TileAt(0, 3));
279 // Growing outside the current right/bottom tiles border pixels should create
280 // the tiles again, even though the live rect has not changed size.
281 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
282 gfx::Size(right + 2, bottom + 2));
283 tiling_->SetRasterSourceAndResize(pile);
284 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
285 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
287 // Not changed.
288 EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
290 // The last row/column tiles are inside the live tiles rect.
291 EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
292 tiling_->TilingDataForTesting().TileBounds(2, 0)));
293 EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
294 tiling_->TilingDataForTesting().TileBounds(0, 3)));
296 EXPECT_TRUE(tiling_->TileAt(2, 0));
297 EXPECT_TRUE(tiling_->TileAt(2, 1));
298 EXPECT_TRUE(tiling_->TileAt(2, 2));
299 EXPECT_TRUE(tiling_->TileAt(2, 3));
300 EXPECT_TRUE(tiling_->TileAt(1, 3));
301 EXPECT_TRUE(tiling_->TileAt(0, 3));
304 TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverTileBorders) {
305 // The tiling has three rows and columns.
306 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
307 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
308 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
310 // The live tiles rect covers the whole tiling.
311 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
313 // Tiles in the bottom row and right column exist.
314 EXPECT_TRUE(tiling_->TileAt(2, 0));
315 EXPECT_TRUE(tiling_->TileAt(2, 1));
316 EXPECT_TRUE(tiling_->TileAt(2, 2));
317 EXPECT_TRUE(tiling_->TileAt(2, 3));
318 EXPECT_TRUE(tiling_->TileAt(1, 3));
319 EXPECT_TRUE(tiling_->TileAt(0, 3));
321 // Shrink the live tiles rect to the very edge of the right-most and
322 // bottom-most tiles. Their border pixels would still be inside the live
323 // tiles rect, but the tiles should not exist just for that.
324 int right = tiling_->TilingDataForTesting().TileBounds(2, 3).x();
325 int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
327 SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
328 EXPECT_FALSE(tiling_->TileAt(2, 0));
329 EXPECT_FALSE(tiling_->TileAt(2, 1));
330 EXPECT_FALSE(tiling_->TileAt(2, 2));
331 EXPECT_FALSE(tiling_->TileAt(2, 3));
332 EXPECT_FALSE(tiling_->TileAt(1, 3));
333 EXPECT_FALSE(tiling_->TileAt(0, 3));
335 // Including the bottom row and right column again, should create the tiles.
336 SetLiveRectAndVerifyTiles(gfx::Rect(right + 1, bottom + 1));
337 EXPECT_TRUE(tiling_->TileAt(2, 0));
338 EXPECT_TRUE(tiling_->TileAt(2, 1));
339 EXPECT_TRUE(tiling_->TileAt(2, 2));
340 EXPECT_TRUE(tiling_->TileAt(2, 3));
341 EXPECT_TRUE(tiling_->TileAt(1, 2));
342 EXPECT_TRUE(tiling_->TileAt(0, 2));
344 // Shrink the live tiles rect to the very edge of the left-most and
345 // top-most tiles. Their border pixels would still be inside the live
346 // tiles rect, but the tiles should not exist just for that.
347 int left = tiling_->TilingDataForTesting().TileBounds(0, 0).right();
348 int top = tiling_->TilingDataForTesting().TileBounds(0, 0).bottom();
350 SetLiveRectAndVerifyTiles(gfx::Rect(left, top, 250 - left, 350 - top));
351 EXPECT_FALSE(tiling_->TileAt(0, 3));
352 EXPECT_FALSE(tiling_->TileAt(0, 2));
353 EXPECT_FALSE(tiling_->TileAt(0, 1));
354 EXPECT_FALSE(tiling_->TileAt(0, 0));
355 EXPECT_FALSE(tiling_->TileAt(1, 0));
356 EXPECT_FALSE(tiling_->TileAt(2, 0));
358 // Including the top row and left column again, should create the tiles.
359 SetLiveRectAndVerifyTiles(
360 gfx::Rect(left - 1, top - 1, 250 - left, 350 - top));
361 EXPECT_TRUE(tiling_->TileAt(0, 3));
362 EXPECT_TRUE(tiling_->TileAt(0, 2));
363 EXPECT_TRUE(tiling_->TileAt(0, 1));
364 EXPECT_TRUE(tiling_->TileAt(0, 0));
365 EXPECT_TRUE(tiling_->TileAt(1, 0));
366 EXPECT_TRUE(tiling_->TileAt(2, 0));
369 TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverSameTiles) {
370 // The tiling has four rows and three columns.
371 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
372 EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
373 EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
375 // The live tiles rect covers the whole tiling.
376 SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
378 // All tiles exist.
379 for (int i = 0; i < 3; ++i) {
380 for (int j = 0; j < 4; ++j)
381 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
384 // Shrink the live tiles rect, but still cover all the tiles.
385 SetLiveRectAndVerifyTiles(gfx::Rect(1, 1, 249, 349));
387 // All tiles still exist.
388 for (int i = 0; i < 3; ++i) {
389 for (int j = 0; j < 4; ++j)
390 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
393 // Grow the live tiles rect, but still cover all the same tiles.
394 SetLiveRectAndVerifyTiles(gfx::Rect(0, 0, 250, 350));
396 // All tiles still exist.
397 for (int i = 0; i < 3; ++i) {
398 for (int j = 0; j < 4; ++j)
399 EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
403 TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) {
404 // Verifies that a resize with invalidation for newly exposed pixels will
405 // deletes tiles that intersect that invalidation.
406 gfx::Size tile_size(100, 100);
407 gfx::Size original_layer_size(99, 99);
408 Initialize(tile_size, 1.f, original_layer_size);
409 SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
411 // Tiling only has one tile, since its total size is less than one.
412 EXPECT_TRUE(tiling_->TileAt(0, 0));
414 // Stop creating tiles so that any invalidations are left as holes.
415 scoped_refptr<FakePicturePileImpl> pile =
416 FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(
417 gfx::Size(200, 200));
418 tiling_->SetRasterSourceAndResize(pile);
420 Region invalidation =
421 SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
422 EXPECT_TRUE(tiling_->TileAt(0, 0));
423 tiling_->Invalidate(invalidation);
424 EXPECT_FALSE(tiling_->TileAt(0, 0));
426 // The original tile was the same size after resize, but it would include new
427 // border pixels.
428 EXPECT_EQ(gfx::Rect(original_layer_size),
429 tiling_->TilingDataForTesting().TileBounds(0, 0));
432 TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) {
433 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
434 SetLiveRectAndVerifyTiles(gfx::Rect(100, 100));
435 SetLiveRectAndVerifyTiles(gfx::Rect(101, 99));
436 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
437 SetLiveRectAndVerifyTiles(gfx::Rect(1, 801));
438 SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
439 SetLiveRectAndVerifyTiles(gfx::Rect(201, 800));
442 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsNoScale) {
443 Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
444 VerifyTilesExactlyCoverRect(1, gfx::Rect());
445 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1099, 801));
446 VerifyTilesExactlyCoverRect(1, gfx::Rect(52, 83, 789, 412));
448 // With borders, a size of 3x3 = 1 pixel of content.
449 Initialize(gfx::Size(3, 3), 1.f, gfx::Size(10, 10));
450 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
451 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
452 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
453 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
456 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsTilingScale) {
457 Initialize(gfx::Size(200, 100), 2.0f, gfx::Size(1005, 2010));
458 VerifyTilesExactlyCoverRect(1, gfx::Rect());
459 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
460 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
462 Initialize(gfx::Size(3, 3), 2.0f, gfx::Size(10, 10));
463 VerifyTilesExactlyCoverRect(1, gfx::Rect());
464 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
465 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
466 VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
467 VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
469 Initialize(gfx::Size(100, 200), 0.5f, gfx::Size(1005, 2010));
470 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
471 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
473 Initialize(gfx::Size(150, 250), 0.37f, gfx::Size(1005, 2010));
474 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
475 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
477 Initialize(gfx::Size(312, 123), 0.01f, gfx::Size(1005, 2010));
478 VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
479 VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
482 TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsBothScale) {
483 Initialize(gfx::Size(50, 50), 4.0f, gfx::Size(800, 600));
484 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect());
485 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(0, 0, 1600, 1200));
486 VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(512, 365, 253, 182));
488 float scale = 6.7f;
489 gfx::Size bounds(800, 600);
490 gfx::Rect full_rect(gfx::ToCeiledSize(gfx::ScaleSize(bounds, scale)));
491 Initialize(gfx::Size(256, 512), 5.2f, bounds);
492 VerifyTilesExactlyCoverRect(scale, full_rect);
493 VerifyTilesExactlyCoverRect(scale, gfx::Rect(2014, 1579, 867, 1033));
496 TEST_F(PictureLayerTilingIteratorTest, IteratorEmptyRect) {
497 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
499 gfx::Rect empty;
500 PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1.0f, empty);
501 EXPECT_FALSE(iter);
504 TEST_F(PictureLayerTilingIteratorTest, NonIntersectingRect) {
505 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
506 gfx::Rect non_intersecting(1000, 1000, 50, 50);
507 PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1, non_intersecting);
508 EXPECT_FALSE(iter);
511 TEST_F(PictureLayerTilingIteratorTest, LayerEdgeTextureCoordinates) {
512 Initialize(gfx::Size(300, 300), 1.0f, gfx::Size(256, 256));
513 // All of these sizes are 256x256, scaled and ceiled.
514 VerifyTilesExactlyCoverRect(1.0f, gfx::Rect(0, 0, 256, 256));
515 VerifyTilesExactlyCoverRect(0.8f, gfx::Rect(0, 0, 205, 205));
516 VerifyTilesExactlyCoverRect(1.2f, gfx::Rect(0, 0, 308, 308));
519 TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) {
520 Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(400, 400));
522 // Too large in all dimensions
523 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000));
524 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000));
525 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000));
527 // Partially covering content, but too large
528 VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100));
529 VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100));
530 VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100));
533 TEST(PictureLayerTilingTest, SkewportLimits) {
534 FakePictureLayerTilingClient client;
535 client.set_tree(ACTIVE_TREE);
537 gfx::Rect viewport(0, 0, 100, 100);
538 gfx::Size layer_bounds(200, 200);
540 client.SetTileSize(gfx::Size(100, 100));
541 LayerTreeSettings settings;
542 settings.max_tiles_for_interest_area = 10000;
543 settings.skewport_extrapolation_limit_in_content_pixels = 75;
545 scoped_refptr<FakePicturePileImpl> pile =
546 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
547 scoped_ptr<TestablePictureLayerTiling> tiling =
548 TestablePictureLayerTiling::Create(1.0f, pile, &client, settings);
550 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
552 // Move viewport down 50 pixels in 0.5 seconds.
553 gfx::Rect down_skewport =
554 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
556 EXPECT_EQ(0, down_skewport.x());
557 EXPECT_EQ(50, down_skewport.y());
558 EXPECT_EQ(100, down_skewport.width());
559 EXPECT_EQ(175, down_skewport.height());
560 EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100)));
562 // Move viewport down 50 and right 10 pixels.
563 gfx::Rect down_right_skewport =
564 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
566 EXPECT_EQ(10, down_right_skewport.x());
567 EXPECT_EQ(50, down_right_skewport.y());
568 EXPECT_EQ(120, down_right_skewport.width());
569 EXPECT_EQ(175, down_right_skewport.height());
570 EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100)));
572 // Move viewport left.
573 gfx::Rect left_skewport =
574 tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100));
576 EXPECT_EQ(-125, left_skewport.x());
577 EXPECT_EQ(0, left_skewport.y());
578 EXPECT_EQ(175, left_skewport.width());
579 EXPECT_EQ(100, left_skewport.height());
580 EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100)));
582 // Expand viewport.
583 gfx::Rect expand_skewport =
584 tiling->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200));
586 // x and y moved by -75 (-50 - 75 = -125).
587 // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75].
588 EXPECT_EQ(-125, expand_skewport.x());
589 EXPECT_EQ(-125, expand_skewport.y());
590 EXPECT_EQ(350, expand_skewport.width());
591 EXPECT_EQ(350, expand_skewport.height());
592 EXPECT_TRUE(expand_skewport.Contains(gfx::Rect(-50, -50, 200, 200)));
594 // Expand the viewport past the limit in all directions.
595 gfx::Rect big_expand_skewport =
596 tiling->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500));
598 EXPECT_EQ(-575, big_expand_skewport.x());
599 EXPECT_EQ(-575, big_expand_skewport.y());
600 EXPECT_EQ(1650, big_expand_skewport.width());
601 EXPECT_EQ(1650, big_expand_skewport.height());
602 EXPECT_TRUE(big_expand_skewport.Contains(gfx::Rect(-500, -500, 1500, 1500)));
604 // Shrink the skewport in all directions.
605 gfx::Rect shrink_viewport =
606 tiling->ComputeSkewport(1.5, gfx::Rect(0, 0, 100, 100));
607 EXPECT_EQ(0, shrink_viewport.x());
608 EXPECT_EQ(0, shrink_viewport.y());
609 EXPECT_EQ(100, shrink_viewport.width());
610 EXPECT_EQ(100, shrink_viewport.height());
612 // Move the skewport really far in one direction.
613 gfx::Rect move_skewport_far =
614 tiling->ComputeSkewport(1.5, gfx::Rect(0, 5000, 100, 100));
615 EXPECT_EQ(0, move_skewport_far.x());
616 EXPECT_EQ(5000, move_skewport_far.y());
617 EXPECT_EQ(100, move_skewport_far.width());
618 EXPECT_EQ(175, move_skewport_far.height());
619 EXPECT_TRUE(move_skewport_far.Contains(gfx::Rect(0, 5000, 100, 100)));
622 TEST(PictureLayerTilingTest, ComputeSkewport) {
623 FakePictureLayerTilingClient client;
625 gfx::Rect viewport(0, 0, 100, 100);
626 gfx::Size layer_bounds(200, 200);
628 client.SetTileSize(gfx::Size(100, 100));
629 client.set_tree(ACTIVE_TREE);
631 scoped_refptr<FakePicturePileImpl> pile =
632 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
633 scoped_ptr<TestablePictureLayerTiling> tiling =
634 TestablePictureLayerTiling::Create(1.0f, pile, &client,
635 LayerTreeSettings());
637 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
639 // Move viewport down 50 pixels in 0.5 seconds.
640 gfx::Rect down_skewport =
641 tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
643 EXPECT_EQ(0, down_skewport.x());
644 EXPECT_EQ(50, down_skewport.y());
645 EXPECT_EQ(100, down_skewport.width());
646 EXPECT_EQ(200, down_skewport.height());
648 // Shrink viewport.
649 gfx::Rect shrink_skewport =
650 tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50));
652 EXPECT_EQ(25, shrink_skewport.x());
653 EXPECT_EQ(25, shrink_skewport.y());
654 EXPECT_EQ(50, shrink_skewport.width());
655 EXPECT_EQ(50, shrink_skewport.height());
657 // Move viewport down 50 and right 10 pixels.
658 gfx::Rect down_right_skewport =
659 tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
661 EXPECT_EQ(10, down_right_skewport.x());
662 EXPECT_EQ(50, down_right_skewport.y());
663 EXPECT_EQ(120, down_right_skewport.width());
664 EXPECT_EQ(200, down_right_skewport.height());
666 // Move viewport left.
667 gfx::Rect left_skewport =
668 tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100));
670 EXPECT_EQ(-60, left_skewport.x());
671 EXPECT_EQ(0, left_skewport.y());
672 EXPECT_EQ(140, left_skewport.width());
673 EXPECT_EQ(100, left_skewport.height());
675 // Expand viewport in 0.2 seconds.
676 gfx::Rect expanded_skewport =
677 tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110));
679 EXPECT_EQ(-30, expanded_skewport.x());
680 EXPECT_EQ(-30, expanded_skewport.y());
681 EXPECT_EQ(160, expanded_skewport.width());
682 EXPECT_EQ(160, expanded_skewport.height());
685 TEST(PictureLayerTilingTest, SkewportThroughUpdateTilePriorities) {
686 FakePictureLayerTilingClient client;
688 gfx::Rect viewport(0, 0, 100, 100);
689 gfx::Size layer_bounds(200, 200);
691 client.SetTileSize(gfx::Size(100, 100));
692 client.set_tree(ACTIVE_TREE);
694 scoped_refptr<FakePicturePileImpl> pile =
695 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
696 scoped_ptr<TestablePictureLayerTiling> tiling =
697 TestablePictureLayerTiling::Create(1.0f, pile, &client,
698 LayerTreeSettings());
700 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
702 // Move viewport down 50 pixels in 0.5 seconds.
703 gfx::Rect viewport_50 = gfx::Rect(0, 50, 100, 100);
704 gfx::Rect skewport_50 = tiling->ComputeSkewport(1.5, viewport_50);
706 EXPECT_EQ(gfx::Rect(0, 50, 100, 200), skewport_50);
707 tiling->ComputeTilePriorityRects(viewport_50, 1.f, 1.5, Occlusion());
709 gfx::Rect viewport_100 = gfx::Rect(0, 100, 100, 100);
710 gfx::Rect skewport_100 = tiling->ComputeSkewport(2.0, viewport_100);
712 EXPECT_EQ(gfx::Rect(0, 100, 100, 200), skewport_100);
713 tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.0, Occlusion());
715 // Advance time, but not the viewport.
716 gfx::Rect result = tiling->ComputeSkewport(2.5, viewport_100);
717 // Since the history did advance, we should still get a skewport but a smaller
718 // one.
719 EXPECT_EQ(gfx::Rect(0, 100, 100, 150), result);
720 tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.5, Occlusion());
722 // Advance time again.
723 result = tiling->ComputeSkewport(3.0, viewport_100);
724 EXPECT_EQ(viewport_100, result);
725 tiling->ComputeTilePriorityRects(viewport_100, 1.f, 3.0, Occlusion());
727 // Ensure we have a skewport.
728 gfx::Rect viewport_150 = gfx::Rect(0, 150, 100, 100);
729 gfx::Rect skewport_150 = tiling->ComputeSkewport(3.5, viewport_150);
730 EXPECT_EQ(gfx::Rect(0, 150, 100, 150), skewport_150);
731 tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
733 // Advance the viewport, but not the time.
734 gfx::Rect viewport_200 = gfx::Rect(0, 200, 100, 100);
735 gfx::Rect skewport_200 = tiling->ComputeSkewport(3.5, viewport_200);
736 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
738 // Ensure that continued calls with the same value, produce the same skewport.
739 tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
740 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
741 tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
742 EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
744 tiling->ComputeTilePriorityRects(viewport_200, 1.f, 3.5, Occlusion());
746 // This should never happen, but advance the viewport yet again keeping the
747 // time the same.
748 gfx::Rect viewport_250 = gfx::Rect(0, 250, 100, 100);
749 gfx::Rect skewport_250 = tiling->ComputeSkewport(3.5, viewport_250);
750 EXPECT_EQ(viewport_250, skewport_250);
751 tiling->ComputeTilePriorityRects(viewport_250, 1.f, 3.5, Occlusion());
754 TEST(PictureLayerTilingTest, ViewportDistanceWithScale) {
755 FakePictureLayerTilingClient client;
757 gfx::Rect viewport(0, 0, 100, 100);
758 gfx::Size layer_bounds(1500, 1500);
760 client.SetTileSize(gfx::Size(10, 10));
761 client.set_tree(ACTIVE_TREE);
762 LayerTreeSettings settings;
763 settings.max_tiles_for_interest_area = 10000;
765 // Tiling at 0.25 scale: this should create 47x47 tiles of size 10x10.
766 // The reason is that each tile has a one pixel border, so tile at (1, 2)
767 // for instance begins at (8, 16) pixels. So tile at (46, 46) will begin at
768 // (368, 368) and extend to the end of 1500 * 0.25 = 375 edge of the
769 // tiling.
770 scoped_refptr<FakePicturePileImpl> pile =
771 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
772 scoped_ptr<TestablePictureLayerTiling> tiling =
773 TestablePictureLayerTiling::Create(0.25f, pile, &client, settings);
774 gfx::Rect viewport_in_content_space =
775 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
777 tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
778 tiling->UpdateAllTilePrioritiesForTesting();
780 // Compute the soon border.
781 float inset = PictureLayerTiling::CalculateSoonBorderDistance(
782 viewport_in_content_space, 1.0f / 0.25f);
783 gfx::Rect soon_rect_in_content_space = viewport_in_content_space;
784 soon_rect_in_content_space.Inset(-inset, -inset);
786 // Sanity checks.
787 for (int i = 0; i < 47; ++i) {
788 for (int j = 0; j < 47; ++j) {
789 EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j;
792 for (int i = 0; i < 47; ++i) {
793 EXPECT_FALSE(tiling->TileAt(i, 47)) << "i: " << i;
794 EXPECT_FALSE(tiling->TileAt(47, i)) << "i: " << i;
797 // No movement in the viewport implies that tiles will either be NOW
798 // or EVENTUALLY, with the exception of tiles that are between 0 and 312
799 // pixels away from the viewport, which will be in the SOON bin.
800 bool have_now = false;
801 bool have_eventually = false;
802 bool have_soon = false;
803 for (int i = 0; i < 47; ++i) {
804 for (int j = 0; j < 47; ++j) {
805 Tile* tile = tiling->TileAt(i, j);
806 TilePriority priority = tile->priority(ACTIVE_TREE);
808 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
809 if (viewport_in_content_space.Intersects(tile_rect)) {
810 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
811 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
812 have_now = true;
813 } else if (soon_rect_in_content_space.Intersects(tile_rect)) {
814 EXPECT_EQ(TilePriority::SOON, priority.priority_bin);
815 have_soon = true;
816 } else {
817 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin);
818 EXPECT_GT(priority.distance_to_visible, 0.f);
819 have_eventually = true;
824 EXPECT_TRUE(have_now);
825 EXPECT_TRUE(have_soon);
826 EXPECT_TRUE(have_eventually);
828 // Spot check some distances.
829 // Tile at 5, 1 should begin at 41x9 in content space (without borders),
830 // so the distance to a viewport that ends at 25x25 in content space
831 // should be 17 (41 - 25 + 1). In layer space, then that should be
832 // 17 / 0.25 = 68 pixels.
834 // We can verify that the content rect (with borders) is one pixel off
835 // 41,9 8x8 on all sides.
836 EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10");
838 TilePriority priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
839 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
841 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
842 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
844 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
845 EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible);
847 // Move the viewport down 40 pixels.
848 viewport = gfx::Rect(0, 40, 100, 100);
849 viewport_in_content_space =
850 gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
851 gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space);
853 // Compute the soon border.
854 inset = PictureLayerTiling::CalculateSoonBorderDistance(
855 viewport_in_content_space, 1.0f / 0.25f);
856 soon_rect_in_content_space = viewport_in_content_space;
857 soon_rect_in_content_space.Inset(-inset, -inset);
859 EXPECT_EQ(0, skewport.x());
860 EXPECT_EQ(10, skewport.y());
861 EXPECT_EQ(25, skewport.width());
862 EXPECT_EQ(35, skewport.height());
864 tiling->ComputeTilePriorityRects(viewport, 1.f, 2.0, Occlusion());
865 tiling->UpdateAllTilePrioritiesForTesting();
867 have_now = false;
868 have_eventually = false;
869 have_soon = false;
871 // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and
872 // some EVENTUALLY tiles.
873 for (int i = 0; i < 47; ++i) {
874 for (int j = 0; j < 47; ++j) {
875 Tile* tile = tiling->TileAt(i, j);
876 TilePriority priority = tile->priority(ACTIVE_TREE);
878 gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
879 if (viewport_in_content_space.Intersects(tile_rect)) {
880 EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i
881 << " j: " << j;
882 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i
883 << " j: " << j;
884 have_now = true;
885 } else if (skewport.Intersects(tile_rect) ||
886 soon_rect_in_content_space.Intersects(tile_rect)) {
887 EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i
888 << " j: " << j;
889 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
890 << " j: " << j;
891 have_soon = true;
892 } else {
893 EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin)
894 << "i: " << i << " j: " << j;
895 EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
896 << " j: " << j;
897 have_eventually = true;
902 EXPECT_TRUE(have_now);
903 EXPECT_TRUE(have_soon);
904 EXPECT_TRUE(have_eventually);
906 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
907 EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
909 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
910 EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible);
912 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
913 EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible);
915 // Change the underlying layer scale.
916 tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion());
917 tiling->UpdateAllTilePrioritiesForTesting();
919 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
920 EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible);
922 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
923 EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible);
925 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
926 EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible);
928 // Test additional scales.
929 tiling = TestablePictureLayerTiling::Create(0.2f, pile, &client,
930 LayerTreeSettings());
931 tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion());
932 tiling->UpdateAllTilePrioritiesForTesting();
934 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
935 EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible);
937 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
938 EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible);
940 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
941 EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible);
943 tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion());
944 tiling->UpdateAllTilePrioritiesForTesting();
946 priority = tiling->TileAt(5, 1)->priority(ACTIVE_TREE);
947 EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible);
949 priority = tiling->TileAt(2, 5)->priority(ACTIVE_TREE);
950 EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible);
952 priority = tiling->TileAt(3, 4)->priority(ACTIVE_TREE);
953 EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible);
956 TEST(PictureLayerTilingTest, ExpandRectEqual) {
957 gfx::Rect in(40, 50, 100, 200);
958 gfx::Rect bounds(-1000, -1000, 10000, 10000);
959 int64 target_area = 100 * 200;
960 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
961 in, target_area, bounds, NULL);
962 EXPECT_EQ(in.ToString(), out.ToString());
965 TEST(PictureLayerTilingTest, ExpandRectSmaller) {
966 gfx::Rect in(40, 50, 100, 200);
967 gfx::Rect bounds(-1000, -1000, 10000, 10000);
968 int64 target_area = 100 * 100;
969 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
970 in, target_area, bounds, NULL);
971 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
972 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
973 EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
975 // |in| represents the visible rect, and |out| represents the eventually rect.
976 // If the eventually rect doesn't contain the visible rect, we will start
977 // losing tiles.
978 EXPECT_TRUE(out.Contains(in));
979 EXPECT_TRUE(bounds.Contains(out));
982 TEST(PictureLayerTilingTest, ExpandRectUnbounded) {
983 gfx::Rect in(40, 50, 100, 200);
984 gfx::Rect bounds(-1000, -1000, 10000, 10000);
985 int64 target_area = 200 * 200;
986 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
987 in, target_area, bounds, NULL);
988 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
989 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
990 EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
991 EXPECT_NEAR(200 * 200, out.width() * out.height(), 100);
992 EXPECT_TRUE(bounds.Contains(out));
995 TEST(PictureLayerTilingTest, ExpandRectBoundedSmaller) {
996 gfx::Rect in(40, 50, 100, 200);
997 gfx::Rect bounds(50, 60, 40, 30);
998 int64 target_area = 200 * 200;
999 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1000 in, target_area, bounds, NULL);
1001 EXPECT_EQ(bounds.ToString(), out.ToString());
1004 TEST(PictureLayerTilingTest, ExpandRectBoundedEqual) {
1005 gfx::Rect in(40, 50, 100, 200);
1006 gfx::Rect bounds = in;
1007 int64 target_area = 200 * 200;
1008 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1009 in, target_area, bounds, NULL);
1010 EXPECT_EQ(bounds.ToString(), out.ToString());
1013 TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchVertical) {
1014 gfx::Rect in(40, 50, 100, 200);
1015 gfx::Rect bounds(45, 0, 90, 300);
1016 int64 target_area = 200 * 200;
1017 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1018 in, target_area, bounds, NULL);
1019 EXPECT_EQ(bounds.ToString(), out.ToString());
1022 TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchVertical) {
1023 gfx::Rect in(40, 50, 100, 200);
1024 gfx::Rect bounds(40, 0, 100, 300);
1025 int64 target_area = 200 * 200;
1026 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1027 in, target_area, bounds, NULL);
1028 EXPECT_EQ(bounds.ToString(), out.ToString());
1031 TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchHorizontal) {
1032 gfx::Rect in(40, 50, 100, 200);
1033 gfx::Rect bounds(0, 55, 180, 190);
1034 int64 target_area = 200 * 200;
1035 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1036 in, target_area, bounds, NULL);
1037 EXPECT_EQ(bounds.ToString(), out.ToString());
1040 TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchHorizontal) {
1041 gfx::Rect in(40, 50, 100, 200);
1042 gfx::Rect bounds(0, 50, 180, 200);
1043 int64 target_area = 200 * 200;
1044 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1045 in, target_area, bounds, NULL);
1046 EXPECT_EQ(bounds.ToString(), out.ToString());
1049 TEST(PictureLayerTilingTest, ExpandRectBoundedLeft) {
1050 gfx::Rect in(40, 50, 100, 200);
1051 gfx::Rect bounds(20, -1000, 10000, 10000);
1052 int64 target_area = 200 * 200;
1053 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1054 in, target_area, bounds, NULL);
1055 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
1056 EXPECT_EQ(out.bottom() - in.bottom(), out.right() - in.right());
1057 EXPECT_LE(out.width() * out.height(), target_area);
1058 EXPECT_GT(out.width() * out.height(),
1059 target_area - out.width() - out.height() * 2);
1060 EXPECT_TRUE(bounds.Contains(out));
1063 TEST(PictureLayerTilingTest, ExpandRectBoundedRight) {
1064 gfx::Rect in(40, 50, 100, 200);
1065 gfx::Rect bounds(-1000, -1000, 1000+120, 10000);
1066 int64 target_area = 200 * 200;
1067 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1068 in, target_area, bounds, NULL);
1069 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
1070 EXPECT_EQ(out.bottom() - in.bottom(), in.x() - out.x());
1071 EXPECT_LE(out.width() * out.height(), target_area);
1072 EXPECT_GT(out.width() * out.height(),
1073 target_area - out.width() - out.height() * 2);
1074 EXPECT_TRUE(bounds.Contains(out));
1077 TEST(PictureLayerTilingTest, ExpandRectBoundedTop) {
1078 gfx::Rect in(40, 50, 100, 200);
1079 gfx::Rect bounds(-1000, 30, 10000, 10000);
1080 int64 target_area = 200 * 200;
1081 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1082 in, target_area, bounds, NULL);
1083 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
1084 EXPECT_EQ(out.right() - in.right(), out.bottom() - in.bottom());
1085 EXPECT_LE(out.width() * out.height(), target_area);
1086 EXPECT_GT(out.width() * out.height(),
1087 target_area - out.width() * 2 - out.height());
1088 EXPECT_TRUE(bounds.Contains(out));
1091 TEST(PictureLayerTilingTest, ExpandRectBoundedBottom) {
1092 gfx::Rect in(40, 50, 100, 200);
1093 gfx::Rect bounds(-1000, -1000, 10000, 1000 + 220);
1094 int64 target_area = 200 * 200;
1095 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1096 in, target_area, bounds, NULL);
1097 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
1098 EXPECT_EQ(out.right() - in.right(), in.y() - out.y());
1099 EXPECT_LE(out.width() * out.height(), target_area);
1100 EXPECT_GT(out.width() * out.height(),
1101 target_area - out.width() * 2 - out.height());
1102 EXPECT_TRUE(bounds.Contains(out));
1105 TEST(PictureLayerTilingTest, ExpandRectSquishedHorizontally) {
1106 gfx::Rect in(40, 50, 100, 200);
1107 gfx::Rect bounds(0, -4000, 100+40+20, 100000);
1108 int64 target_area = 400 * 400;
1109 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1110 in, target_area, bounds, NULL);
1111 EXPECT_EQ(20, out.right() - in.right());
1112 EXPECT_EQ(40, in.x() - out.x());
1113 EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
1114 EXPECT_LE(out.width() * out.height(), target_area);
1115 EXPECT_GT(out.width() * out.height(),
1116 target_area - out.width() * 2);
1117 EXPECT_TRUE(bounds.Contains(out));
1120 TEST(PictureLayerTilingTest, ExpandRectSquishedVertically) {
1121 gfx::Rect in(40, 50, 100, 200);
1122 gfx::Rect bounds(-4000, 0, 100000, 200+50+30);
1123 int64 target_area = 400 * 400;
1124 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1125 in, target_area, bounds, NULL);
1126 EXPECT_EQ(30, out.bottom() - in.bottom());
1127 EXPECT_EQ(50, in.y() - out.y());
1128 EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
1129 EXPECT_LE(out.width() * out.height(), target_area);
1130 EXPECT_GT(out.width() * out.height(),
1131 target_area - out.height() * 2);
1132 EXPECT_TRUE(bounds.Contains(out));
1135 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsFarAway) {
1136 gfx::Rect in(400, 500, 100, 200);
1137 gfx::Rect bounds(0, 0, 10, 10);
1138 int64 target_area = 400 * 400;
1139 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1140 in, target_area, bounds, NULL);
1141 EXPECT_TRUE(out.IsEmpty());
1144 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedFullyCover) {
1145 gfx::Rect in(40, 50, 100, 100);
1146 gfx::Rect bounds(0, 0, 10, 10);
1147 int64 target_area = 400 * 400;
1148 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1149 in, target_area, bounds, NULL);
1150 EXPECT_EQ(bounds.ToString(), out.ToString());
1153 TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedPartlyCover) {
1154 gfx::Rect in(600, 600, 100, 100);
1155 gfx::Rect bounds(0, 0, 500, 500);
1156 int64 target_area = 400 * 400;
1157 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1158 in, target_area, bounds, NULL);
1159 EXPECT_EQ(bounds.right(), out.right());
1160 EXPECT_EQ(bounds.bottom(), out.bottom());
1161 EXPECT_LE(out.width() * out.height(), target_area);
1162 EXPECT_GT(out.width() * out.height(),
1163 target_area - out.width() - out.height());
1164 EXPECT_TRUE(bounds.Contains(out));
1167 TEST(PictureLayerTilingTest, EmptyStartingRect) {
1168 // If a layer has a non-invertible transform, then the starting rect
1169 // for the layer would be empty.
1170 gfx::Rect in(40, 40, 0, 0);
1171 gfx::Rect bounds(0, 0, 10, 10);
1172 int64 target_area = 400 * 400;
1173 gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
1174 in, target_area, bounds, NULL);
1175 EXPECT_TRUE(out.IsEmpty());
1178 static void TileExists(bool exists, Tile* tile,
1179 const gfx::Rect& geometry_rect) {
1180 EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString();
1183 TEST_F(PictureLayerTilingIteratorTest, TilesExist) {
1184 gfx::Size layer_bounds(1099, 801);
1185 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1186 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1187 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1189 client_.set_tree(ACTIVE_TREE);
1190 tiling_->ComputeTilePriorityRects(
1191 gfx::Rect(layer_bounds), // visible content rect
1192 1.f, // current contents scale
1193 1.0, // current frame time
1194 Occlusion());
1195 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1197 // Make the viewport rect empty. All tiles are killed and become zombies.
1198 tiling_->ComputeTilePriorityRects(gfx::Rect(), // visible content rect
1199 1.f, // current contents scale
1200 2.0, // current frame time
1201 Occlusion());
1202 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1205 TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) {
1206 gfx::Size layer_bounds(1099, 801);
1207 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1208 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1209 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1211 gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000);
1213 client_.set_tree(ACTIVE_TREE);
1214 tiling_->ComputeTilePriorityRects(
1215 gfx::Rect(layer_bounds), // visible content rect
1216 1.f, // current contents scale
1217 1.0, // current frame time
1218 Occlusion());
1219 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1221 // If the visible content rect is empty, it should still have live tiles.
1222 tiling_->ComputeTilePriorityRects(giant_rect, // visible content rect
1223 1.f, // current contents scale
1224 2.0, // current frame time
1225 Occlusion());
1226 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1229 TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) {
1230 gfx::Size layer_bounds(1099, 801);
1231 Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
1232 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1233 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1235 // This rect does not intersect with the layer, as the layer is outside the
1236 // viewport.
1237 gfx::Rect viewport_rect(1100, 0, 1000, 1000);
1238 EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds)));
1240 client_.set_tree(ACTIVE_TREE);
1241 tiling_->ComputeTilePriorityRects(viewport_rect, // visible content rect
1242 1.f, // current contents scale
1243 1.0, // current frame time
1244 Occlusion());
1245 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
1248 static void TilesIntersectingRectExist(const gfx::Rect& rect,
1249 bool intersect_exists,
1250 Tile* tile,
1251 const gfx::Rect& geometry_rect) {
1252 bool intersects = rect.Intersects(geometry_rect);
1253 bool expected_exists = intersect_exists ? intersects : !intersects;
1254 EXPECT_EQ(expected_exists, tile != NULL)
1255 << "Rects intersecting " << rect.ToString() << " should exist. "
1256 << "Current tile rect is " << geometry_rect.ToString();
1259 TEST_F(PictureLayerTilingIteratorTest,
1260 TilesExistLargeViewportAndLayerWithSmallVisibleArea) {
1261 gfx::Size layer_bounds(10000, 10000);
1262 client_.SetTileSize(gfx::Size(100, 100));
1263 client_.set_tree(PENDING_TREE);
1264 LayerTreeSettings settings;
1265 settings.max_tiles_for_interest_area = 1;
1267 scoped_refptr<FakePicturePileImpl> pile =
1268 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
1269 tiling_ = TestablePictureLayerTiling::Create(1.f, pile, &client_, settings);
1270 VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
1271 VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
1273 gfx::Rect visible_rect(8000, 8000, 50, 50);
1275 client_.set_tree(ACTIVE_TREE);
1276 tiling_->ComputeTilePriorityRects(visible_rect, // visible content rect
1277 1.f, // current contents scale
1278 1.0, // current frame time
1279 Occlusion());
1280 VerifyTiles(1.f,
1281 gfx::Rect(layer_bounds),
1282 base::Bind(&TilesIntersectingRectExist, visible_rect, true));
1285 TEST(ComputeTilePriorityRectsTest, VisibleTiles) {
1286 // The TilePriority of visible tiles should have zero distance_to_visible
1287 // and time_to_visible.
1288 FakePictureLayerTilingClient client;
1290 gfx::Size device_viewport(800, 600);
1291 gfx::Size last_layer_bounds(200, 200);
1292 gfx::Size current_layer_bounds(200, 200);
1293 float current_layer_contents_scale = 1.f;
1294 gfx::Transform current_screen_transform;
1295 double current_frame_time_in_seconds = 1.0;
1297 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1298 current_screen_transform, device_viewport);
1300 client.SetTileSize(gfx::Size(100, 100));
1301 client.set_tree(ACTIVE_TREE);
1303 scoped_refptr<FakePicturePileImpl> pile =
1304 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1305 current_layer_bounds);
1306 scoped_ptr<TestablePictureLayerTiling> tiling =
1307 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1308 LayerTreeSettings());
1310 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1311 current_layer_contents_scale,
1312 current_frame_time_in_seconds, Occlusion());
1313 tiling->UpdateAllTilePrioritiesForTesting();
1315 ASSERT_TRUE(tiling->TileAt(0, 0));
1316 ASSERT_TRUE(tiling->TileAt(0, 1));
1317 ASSERT_TRUE(tiling->TileAt(1, 0));
1318 ASSERT_TRUE(tiling->TileAt(1, 1));
1320 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1321 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1322 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1324 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1325 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1326 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1328 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1329 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1330 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1332 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1333 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1334 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1337 TEST(ComputeTilePriorityRectsTest, OffscreenTiles) {
1338 // The TilePriority of offscreen tiles (without movement) should have nonzero
1339 // distance_to_visible and infinite time_to_visible.
1340 FakePictureLayerTilingClient client;
1342 gfx::Size device_viewport(800, 600);
1343 gfx::Size last_layer_bounds(200, 200);
1344 gfx::Size current_layer_bounds(200, 200);
1345 float current_layer_contents_scale = 1.f;
1346 gfx::Transform last_screen_transform;
1347 gfx::Transform current_screen_transform;
1348 double current_frame_time_in_seconds = 1.0;
1350 current_screen_transform.Translate(850, 0);
1351 last_screen_transform = current_screen_transform;
1353 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1354 current_screen_transform, device_viewport);
1356 client.SetTileSize(gfx::Size(100, 100));
1357 client.set_tree(ACTIVE_TREE);
1359 scoped_refptr<FakePicturePileImpl> pile =
1360 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1361 current_layer_bounds);
1362 scoped_ptr<TestablePictureLayerTiling> tiling =
1363 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1364 LayerTreeSettings());
1366 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1367 current_layer_contents_scale,
1368 current_frame_time_in_seconds, Occlusion());
1369 tiling->UpdateAllTilePrioritiesForTesting();
1371 ASSERT_TRUE(tiling->TileAt(0, 0));
1372 ASSERT_TRUE(tiling->TileAt(0, 1));
1373 ASSERT_TRUE(tiling->TileAt(1, 0));
1374 ASSERT_TRUE(tiling->TileAt(1, 1));
1376 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1377 EXPECT_GT(priority.distance_to_visible, 0.f);
1378 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1380 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1381 EXPECT_GT(priority.distance_to_visible, 0.f);
1382 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1384 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1385 EXPECT_GT(priority.distance_to_visible, 0.f);
1386 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1388 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1389 EXPECT_GT(priority.distance_to_visible, 0.f);
1390 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1392 // Furthermore, in this scenario tiles on the right hand side should have a
1393 // larger distance to visible.
1394 TilePriority left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1395 TilePriority right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1396 EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
1398 left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1399 right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1400 EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
1403 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) {
1404 // Sanity check that a layer with some tiles visible and others offscreen has
1405 // correct TilePriorities for each tile.
1406 FakePictureLayerTilingClient client;
1408 gfx::Size device_viewport(800, 600);
1409 gfx::Size last_layer_bounds(200, 200);
1410 gfx::Size current_layer_bounds(200, 200);
1411 float current_layer_contents_scale = 1.f;
1412 gfx::Transform last_screen_transform;
1413 gfx::Transform current_screen_transform;
1414 double current_frame_time_in_seconds = 1.0;
1416 current_screen_transform.Translate(705, 505);
1417 last_screen_transform = current_screen_transform;
1419 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1420 current_screen_transform, device_viewport);
1422 client.SetTileSize(gfx::Size(100, 100));
1423 client.set_tree(ACTIVE_TREE);
1425 scoped_refptr<FakePicturePileImpl> pile =
1426 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1427 current_layer_bounds);
1428 scoped_ptr<TestablePictureLayerTiling> tiling =
1429 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1430 LayerTreeSettings());
1432 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1433 current_layer_contents_scale,
1434 current_frame_time_in_seconds, Occlusion());
1435 tiling->UpdateAllTilePrioritiesForTesting();
1437 ASSERT_TRUE(tiling->TileAt(0, 0));
1438 ASSERT_TRUE(tiling->TileAt(0, 1));
1439 ASSERT_TRUE(tiling->TileAt(1, 0));
1440 ASSERT_TRUE(tiling->TileAt(1, 1));
1442 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1443 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1444 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1446 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1447 EXPECT_GT(priority.distance_to_visible, 0.f);
1448 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1450 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1451 EXPECT_GT(priority.distance_to_visible, 0.f);
1452 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1454 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1455 EXPECT_GT(priority.distance_to_visible, 0.f);
1456 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1459 TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) {
1460 // Each tile of a layer may be affected differently by a transform; Check
1461 // that ComputeTilePriorityRects correctly accounts for the transform between
1462 // layer space and screen space.
1463 FakePictureLayerTilingClient client;
1465 gfx::Size device_viewport(800, 600);
1466 gfx::Size last_layer_bounds(200, 200);
1467 gfx::Size current_layer_bounds(200, 200);
1468 float current_layer_contents_scale = 1.f;
1469 gfx::Transform last_screen_transform;
1470 gfx::Transform current_screen_transform;
1471 double current_frame_time_in_seconds = 1.0;
1473 // A diagonally rotated layer that is partially off the bottom of the screen.
1474 // In this configuration, only the top-left tile would be visible.
1475 current_screen_transform.Translate(600, 750);
1476 current_screen_transform.RotateAboutZAxis(45);
1477 last_screen_transform = current_screen_transform;
1479 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1480 current_screen_transform, device_viewport);
1482 client.SetTileSize(gfx::Size(100, 100));
1483 client.set_tree(ACTIVE_TREE);
1485 scoped_refptr<FakePicturePileImpl> pile =
1486 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1487 current_layer_bounds);
1488 scoped_ptr<TestablePictureLayerTiling> tiling =
1489 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1490 LayerTreeSettings());
1492 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1493 current_layer_contents_scale,
1494 current_frame_time_in_seconds, Occlusion());
1495 tiling->UpdateAllTilePrioritiesForTesting();
1497 ASSERT_TRUE(tiling->TileAt(0, 0));
1498 ASSERT_TRUE(tiling->TileAt(0, 1));
1499 ASSERT_TRUE(tiling->TileAt(1, 0));
1500 ASSERT_TRUE(tiling->TileAt(1, 1));
1502 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1503 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1504 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1506 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1507 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1508 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1510 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1511 EXPECT_GT(priority.distance_to_visible, 0.f);
1512 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1514 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1515 EXPECT_GT(priority.distance_to_visible, 0.f);
1516 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1518 // Furthermore, in this scenario the bottom-right tile should have the larger
1519 // distance to visible.
1520 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1521 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1522 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1523 EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible);
1525 EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible);
1528 TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) {
1529 // Perspective transforms need to take a different code path.
1530 // This test checks tile priorities of a perspective layer.
1531 FakePictureLayerTilingClient client;
1533 gfx::Size device_viewport(800, 600);
1534 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen.
1535 gfx::Size last_layer_bounds(200, 200);
1536 gfx::Size current_layer_bounds(200, 200);
1537 float current_layer_contents_scale = 1.f;
1538 gfx::Transform last_screen_transform;
1539 gfx::Transform current_screen_transform;
1540 double current_frame_time_in_seconds = 1.0;
1542 // A 3d perspective layer rotated about its Y axis, translated to almost
1543 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1544 // the right side, so the top-left tile will technically be closer than the
1545 // top-right.
1547 // Translate layer to offscreen
1548 current_screen_transform.Translate(400.0, 630.0);
1549 // Apply perspective about the center of the layer
1550 current_screen_transform.Translate(100.0, 100.0);
1551 current_screen_transform.ApplyPerspectiveDepth(100.0);
1552 current_screen_transform.RotateAboutYAxis(10.0);
1553 current_screen_transform.Translate(-100.0, -100.0);
1554 last_screen_transform = current_screen_transform;
1556 // Sanity check that this transform wouldn't cause w<0 clipping.
1557 bool clipped;
1558 MathUtil::MapQuad(current_screen_transform,
1559 gfx::QuadF(gfx::RectF(0, 0, 200, 200)),
1560 &clipped);
1561 ASSERT_FALSE(clipped);
1563 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1564 current_screen_transform, device_viewport);
1566 client.SetTileSize(gfx::Size(100, 100));
1567 client.set_tree(ACTIVE_TREE);
1569 scoped_refptr<FakePicturePileImpl> pile =
1570 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1571 current_layer_bounds);
1572 scoped_ptr<TestablePictureLayerTiling> tiling =
1573 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1574 LayerTreeSettings());
1576 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1577 current_layer_contents_scale,
1578 current_frame_time_in_seconds, Occlusion());
1579 tiling->UpdateAllTilePrioritiesForTesting();
1581 ASSERT_TRUE(tiling->TileAt(0, 0));
1582 ASSERT_TRUE(tiling->TileAt(0, 1));
1583 ASSERT_TRUE(tiling->TileAt(1, 0));
1584 ASSERT_TRUE(tiling->TileAt(1, 1));
1586 // All tiles will have a positive distance_to_visible
1587 // and an infinite time_to_visible.
1588 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1589 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1590 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1592 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1593 EXPECT_GT(priority.distance_to_visible, 0.f);
1594 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1596 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1597 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1598 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1600 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1601 EXPECT_GT(priority.distance_to_visible, 0.f);
1602 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1604 // Furthermore, in this scenario the top-left distance_to_visible
1605 // will be smallest, followed by top-right. The bottom layers
1606 // will of course be further than the top layers.
1607 TilePriority top_left = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1608 TilePriority top_right = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1609 TilePriority bottom_left = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1610 TilePriority bottom_right = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1612 EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible);
1614 EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible);
1617 TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) {
1618 // Perspective transforms need to take a different code path.
1619 // This test checks tile priorities of a perspective layer.
1620 FakePictureLayerTilingClient client;
1622 gfx::Size device_viewport(800, 600);
1623 gfx::Size last_layer_bounds(200, 200);
1624 gfx::Size current_layer_bounds(200, 200);
1625 float current_layer_contents_scale = 1.f;
1626 gfx::Transform last_screen_transform;
1627 gfx::Transform current_screen_transform;
1628 double current_frame_time_in_seconds = 1.0;
1630 // A 3d perspective layer rotated about its Y axis, translated to almost
1631 // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
1632 // the right side, so the top-left tile will technically be closer than the
1633 // top-right.
1635 // Translate layer to offscreen
1636 current_screen_transform.Translate(400.0, 970.0);
1637 // Apply perspective and rotation about the center of the layer
1638 current_screen_transform.Translate(100.0, 100.0);
1639 current_screen_transform.ApplyPerspectiveDepth(10.0);
1640 current_screen_transform.RotateAboutYAxis(10.0);
1641 current_screen_transform.Translate(-100.0, -100.0);
1642 last_screen_transform = current_screen_transform;
1644 // Sanity check that this transform does cause w<0 clipping for the left side
1645 // of the layer, but not the right side.
1646 bool clipped;
1647 MathUtil::MapQuad(current_screen_transform,
1648 gfx::QuadF(gfx::RectF(0, 0, 100, 200)),
1649 &clipped);
1650 ASSERT_TRUE(clipped);
1652 MathUtil::MapQuad(current_screen_transform,
1653 gfx::QuadF(gfx::RectF(100, 0, 100, 200)),
1654 &clipped);
1655 ASSERT_FALSE(clipped);
1657 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1658 current_screen_transform, device_viewport);
1660 client.SetTileSize(gfx::Size(100, 100));
1661 client.set_tree(ACTIVE_TREE);
1663 scoped_refptr<FakePicturePileImpl> pile =
1664 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1665 current_layer_bounds);
1666 scoped_ptr<TestablePictureLayerTiling> tiling =
1667 TestablePictureLayerTiling::Create(1.0f, pile, &client,
1668 LayerTreeSettings());
1670 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1671 current_layer_contents_scale,
1672 current_frame_time_in_seconds, Occlusion());
1673 tiling->UpdateAllTilePrioritiesForTesting();
1675 ASSERT_TRUE(tiling->TileAt(0, 0));
1676 ASSERT_TRUE(tiling->TileAt(0, 1));
1677 ASSERT_TRUE(tiling->TileAt(1, 0));
1678 ASSERT_TRUE(tiling->TileAt(1, 1));
1680 // Left-side tiles will be clipped by the transform, so we have to assume
1681 // they are visible just in case.
1682 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1683 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1684 EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
1686 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1687 EXPECT_GT(priority.distance_to_visible, 0.f);
1688 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1690 // Right-side tiles will have a positive distance_to_visible
1691 // and an infinite time_to_visible.
1692 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1693 EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
1694 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1696 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1697 EXPECT_GT(priority.distance_to_visible, 0.f);
1698 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1701 TEST(ComputeTilePriorityRectsTest, BasicMotion) {
1702 // Test that time_to_visible is computed correctly when
1703 // there is some motion.
1704 FakePictureLayerTilingClient client;
1706 gfx::Size device_viewport(800, 600);
1707 gfx::Rect visible_layer_rect(0, 0, 0, 0);
1708 gfx::Size last_layer_bounds(200, 200);
1709 gfx::Size current_layer_bounds(200, 200);
1710 float last_layer_contents_scale = 1.f;
1711 float current_layer_contents_scale = 1.f;
1712 gfx::Transform last_screen_transform;
1713 gfx::Transform current_screen_transform;
1714 double last_frame_time_in_seconds = 1.0;
1715 double current_frame_time_in_seconds = 2.0;
1717 // Offscreen layer is coming closer to viewport at 1000 pixels per second.
1718 current_screen_transform.Translate(1800, 0);
1719 last_screen_transform.Translate(2800, 0);
1721 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1722 current_screen_transform, device_viewport);
1724 client.SetTileSize(gfx::Size(100, 100));
1725 client.set_tree(ACTIVE_TREE);
1726 LayerTreeSettings settings;
1727 settings.max_tiles_for_interest_area = 10000;
1729 scoped_refptr<FakePicturePileImpl> pile =
1730 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1731 current_layer_bounds);
1732 scoped_ptr<TestablePictureLayerTiling> tiling =
1733 TestablePictureLayerTiling::Create(1.0f, pile, &client, settings);
1735 // previous ("last") frame
1736 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1737 last_layer_contents_scale,
1738 last_frame_time_in_seconds, Occlusion());
1740 // current frame
1741 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1742 current_layer_contents_scale,
1743 current_frame_time_in_seconds, Occlusion());
1744 tiling->UpdateAllTilePrioritiesForTesting();
1746 ASSERT_TRUE(tiling->TileAt(0, 0));
1747 ASSERT_TRUE(tiling->TileAt(0, 1));
1748 ASSERT_TRUE(tiling->TileAt(1, 0));
1749 ASSERT_TRUE(tiling->TileAt(1, 1));
1751 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1752 EXPECT_GT(priority.distance_to_visible, 0.f);
1753 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1755 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1756 EXPECT_GT(priority.distance_to_visible, 0.f);
1757 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1759 // time_to_visible for the right hand side layers needs an extra 0.099
1760 // seconds because this tile is 99 pixels further away.
1761 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1762 EXPECT_GT(priority.distance_to_visible, 0.f);
1763 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1765 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
1766 EXPECT_GT(priority.distance_to_visible, 0.f);
1767 EXPECT_NE(TilePriority::NOW, priority.priority_bin);
1770 TEST(ComputeTilePriorityRectsTest, RotationMotion) {
1771 // Each tile of a layer may be affected differently by a transform; Check
1772 // that ComputeTilePriorityRects correctly accounts for the transform between
1773 // layer space and screen space.
1775 FakePictureLayerTilingClient client;
1776 scoped_ptr<TestablePictureLayerTiling> tiling;
1778 gfx::Size device_viewport(800, 600);
1779 gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren.
1780 gfx::Size last_layer_bounds(200, 200);
1781 gfx::Size current_layer_bounds(200, 200);
1782 float last_layer_contents_scale = 1.f;
1783 float current_layer_contents_scale = 1.f;
1784 gfx::Transform last_screen_transform;
1785 gfx::Transform current_screen_transform;
1786 double last_frame_time_in_seconds = 1.0;
1787 double current_frame_time_in_seconds = 2.0;
1789 // Rotation motion is set up specifically so that:
1790 // - rotation occurs about the center of the layer
1791 // - the top-left tile becomes visible on rotation
1792 // - the top-right tile will have an infinite time_to_visible
1793 // because it is rotating away from viewport.
1794 // - bottom-left layer will have a positive non-zero time_to_visible
1795 // because it is rotating toward the viewport.
1796 current_screen_transform.Translate(400, 550);
1797 current_screen_transform.RotateAboutZAxis(45);
1799 last_screen_transform.Translate(400, 550);
1801 gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
1802 current_screen_transform, device_viewport);
1804 client.SetTileSize(gfx::Size(100, 100));
1805 client.set_tree(ACTIVE_TREE);
1807 scoped_refptr<FakePicturePileImpl> pile =
1808 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1809 current_layer_bounds);
1810 tiling = TestablePictureLayerTiling::Create(1.0f, pile, &client,
1811 LayerTreeSettings());
1813 // previous ("last") frame
1814 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1815 last_layer_contents_scale,
1816 last_frame_time_in_seconds, Occlusion());
1818 // current frame
1819 tiling->ComputeTilePriorityRects(viewport_in_layer_space,
1820 current_layer_contents_scale,
1821 current_frame_time_in_seconds, Occlusion());
1822 tiling->UpdateAllTilePrioritiesForTesting();
1824 ASSERT_TRUE(tiling->TileAt(0, 0));
1825 ASSERT_TRUE(tiling->TileAt(0, 1));
1826 ASSERT_TRUE(tiling->TileAt(1, 0));
1827 ASSERT_TRUE(tiling->TileAt(1, 1));
1829 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
1830 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1831 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1833 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
1834 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1835 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1837 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
1838 EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
1839 EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
1842 TEST(PictureLayerTilingTest, RecycledTilesCleared) {
1843 // This test performs the following:
1844 // Setup:
1845 // - Two tilings, one active one recycled with all tiles shared.
1846 // Procedure:
1847 // - Viewport moves somewhere far away and active tiling clears tiles.
1848 // - Viewport moves back and a new active tiling tile is created.
1849 // Result:
1850 // - Recycle tiling does _not_ have the tile in the same location (thus it
1851 // will be shared next time a pending tiling is created).
1853 FakePictureLayerTilingClient active_client;
1855 active_client.SetTileSize(gfx::Size(100, 100));
1856 active_client.set_tree(ACTIVE_TREE);
1857 LayerTreeSettings settings;
1858 settings.max_tiles_for_interest_area = 10;
1860 scoped_refptr<FakePicturePileImpl> pile =
1861 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1862 gfx::Size(10000, 10000));
1863 scoped_ptr<TestablePictureLayerTiling> active_tiling =
1864 TestablePictureLayerTiling::Create(1.0f, pile, &active_client, settings);
1865 // Create all tiles on this tiling.
1866 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
1867 Occlusion());
1869 FakePictureLayerTilingClient recycle_client;
1870 recycle_client.SetTileSize(gfx::Size(100, 100));
1871 recycle_client.set_tree(PENDING_TREE);
1872 recycle_client.set_twin_tiling(active_tiling.get());
1874 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1875 gfx::Size(10000, 10000));
1876 scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
1877 TestablePictureLayerTiling::Create(1.0f, pile, &recycle_client, settings);
1879 // Create all tiles on the second tiling. All tiles should be shared.
1880 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
1881 1.0f, Occlusion());
1883 // Set the second tiling as recycled.
1884 active_client.set_twin_tiling(NULL);
1885 active_client.set_recycled_twin_tiling(recycle_tiling.get());
1886 recycle_client.set_twin_tiling(NULL);
1888 // Verify that tiles exist and are shared.
1889 EXPECT_TRUE(active_tiling->TileAt(0, 0));
1890 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
1891 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0));
1893 // Move the viewport far away from the (0, 0) tile.
1894 active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f,
1895 2.0, Occlusion());
1896 // Ensure the tile was deleted on both tilings.
1897 EXPECT_FALSE(active_tiling->TileAt(0, 0));
1898 EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
1900 // Move the viewport back to (0, 0) tile.
1901 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0,
1902 Occlusion());
1904 // Ensure that we now have a tile here on both tilings again.
1905 EXPECT_TRUE(active_tiling->TileAt(0, 0));
1906 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
1909 TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) {
1910 FakePictureLayerTilingClient active_client;
1911 active_client.SetTileSize(gfx::Size(100, 100));
1912 active_client.set_tree(ACTIVE_TREE);
1914 scoped_refptr<FakePicturePileImpl> pile =
1915 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1916 gfx::Size(100, 100));
1917 scoped_ptr<TestablePictureLayerTiling> active_tiling =
1918 TestablePictureLayerTiling::Create(1.0f, pile, &active_client,
1919 LayerTreeSettings());
1920 // Create all tiles on this tiling.
1921 active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
1922 Occlusion());
1924 FakePictureLayerTilingClient recycle_client;
1925 recycle_client.SetTileSize(gfx::Size(100, 100));
1926 recycle_client.set_tree(PENDING_TREE);
1927 recycle_client.set_twin_tiling(active_tiling.get());
1929 LayerTreeSettings settings;
1930 settings.max_tiles_for_interest_area = 10;
1932 pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1933 gfx::Size(100, 100));
1934 scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
1935 TestablePictureLayerTiling::Create(1.0f, pile, &recycle_client, settings);
1937 // Create all tiles on the recycle tiling. All tiles should be shared.
1938 recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
1939 1.0f, Occlusion());
1941 // Set the second tiling as recycled.
1942 active_client.set_twin_tiling(NULL);
1943 active_client.set_recycled_twin_tiling(recycle_tiling.get());
1944 recycle_client.set_twin_tiling(NULL);
1946 // Verify that tiles exist and are shared.
1947 EXPECT_TRUE(active_tiling->TileAt(0, 0));
1948 EXPECT_TRUE(recycle_tiling->TileAt(0, 0));
1949 EXPECT_EQ(active_tiling->TileAt(0, 0), recycle_tiling->TileAt(0, 0));
1951 // Reset the active tiling. The recycle tiles should be released too.
1952 active_tiling->Reset();
1953 EXPECT_FALSE(active_tiling->TileAt(0, 0));
1954 EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
1957 TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) {
1958 // The tiling has four rows and three columns.
1959 Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150));
1960 tiling_->CreateAllTilesForTesting();
1961 EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
1962 EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
1963 EXPECT_EQ(4u, tiling_->AllRefTilesForTesting().size());
1965 client_.SetTileSize(gfx::Size(250, 200));
1966 client_.set_tree(PENDING_TREE);
1968 // Tile size in the tiling should still be 150x100.
1969 EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
1970 EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
1972 // The layer's size isn't changed, but the tile size was.
1973 scoped_refptr<FakePicturePileImpl> pile =
1974 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
1975 gfx::Size(250, 150));
1976 tiling_->SetRasterSourceAndResize(pile);
1978 // Tile size in the tiling should be resized to 250x200.
1979 EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width());
1980 EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height());
1981 EXPECT_EQ(0u, tiling_->AllRefTilesForTesting().size());
1984 } // namespace
1985 } // namespace cc