GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / pixel_ref_map.cc
blob4b85552fa70737d59fb2e47a3e567bf1737b32d4
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/pixel_ref_map.h"
7 #include <algorithm>
8 #include <limits>
10 #include "cc/base/util.h"
11 #include "cc/resources/display_item_list.h"
12 #include "cc/resources/picture.h"
13 #include "skia/ext/pixel_ref_utils.h"
15 namespace cc {
17 PixelRefMap::PixelRefMap(const gfx::Size& cell_size) : cell_size_(cell_size) {
18 DCHECK(!cell_size.IsEmpty());
21 PixelRefMap::~PixelRefMap() {
24 void PixelRefMap::GatherPixelRefsFromPicture(SkPicture* picture) {
25 DCHECK(picture);
27 int min_x = std::numeric_limits<int>::max();
28 int min_y = std::numeric_limits<int>::max();
29 int max_x = 0;
30 int max_y = 0;
32 skia::DiscardablePixelRefList pixel_refs;
33 skia::PixelRefUtils::GatherDiscardablePixelRefs(picture, &pixel_refs);
34 for (skia::DiscardablePixelRefList::const_iterator it = pixel_refs.begin();
35 it != pixel_refs.end(); ++it) {
36 gfx::Point min(
37 RoundDown(static_cast<int>(it->pixel_ref_rect.x()), cell_size_.width()),
38 RoundDown(static_cast<int>(it->pixel_ref_rect.y()),
39 cell_size_.height()));
40 gfx::Point max(
41 RoundDown(static_cast<int>(std::ceil(it->pixel_ref_rect.right())),
42 cell_size_.width()),
43 RoundDown(static_cast<int>(std::ceil(it->pixel_ref_rect.bottom())),
44 cell_size_.height()));
46 for (int y = min.y(); y <= max.y(); y += cell_size_.height()) {
47 for (int x = min.x(); x <= max.x(); x += cell_size_.width()) {
48 PixelRefMapKey key(x, y);
49 data_hash_map_[key].push_back(it->pixel_ref);
53 min_x = std::min(min_x, min.x());
54 min_y = std::min(min_y, min.y());
55 max_x = std::max(max_x, max.x());
56 max_y = std::max(max_y, max.y());
59 min_pixel_cell_ = gfx::Point(min_x, min_y);
60 max_pixel_cell_ = gfx::Point(max_x, max_y);
63 base::LazyInstance<PixelRefs> PixelRefMap::Iterator::empty_pixel_refs_;
65 PixelRefMap::Iterator::Iterator()
66 : target_pixel_ref_map_(NULL),
67 current_pixel_refs_(empty_pixel_refs_.Pointer()),
68 current_index_(0),
69 min_point_(-1, -1),
70 max_point_(-1, -1),
71 current_x_(0),
72 current_y_(0) {
75 PixelRefMap::Iterator::Iterator(const gfx::Rect& rect, const Picture* picture)
76 : target_pixel_ref_map_(&(picture->pixel_refs_)),
77 current_pixel_refs_(empty_pixel_refs_.Pointer()),
78 current_index_(0) {
79 map_layer_rect_ = picture->layer_rect_;
80 PointToFirstPixelRef(rect);
83 PixelRefMap::Iterator::Iterator(const gfx::Rect& rect,
84 const DisplayItemList* display_list)
85 : target_pixel_ref_map_(display_list->pixel_refs_.get()),
86 current_pixel_refs_(empty_pixel_refs_.Pointer()),
87 current_index_(0) {
88 map_layer_rect_ = display_list->layer_rect_;
89 PointToFirstPixelRef(rect);
92 PixelRefMap::Iterator::~Iterator() {
95 PixelRefMap::Iterator& PixelRefMap::Iterator::operator++() {
96 ++current_index_;
97 // If we're not at the end of the list, then we have the next item.
98 if (current_index_ < current_pixel_refs_->size())
99 return *this;
101 DCHECK(current_y_ <= max_point_.y());
102 while (true) {
103 gfx::Size cell_size = target_pixel_ref_map_->cell_size_;
105 // Advance the current grid cell.
106 current_x_ += cell_size.width();
107 if (current_x_ > max_point_.x()) {
108 current_y_ += cell_size.height();
109 current_x_ = min_point_.x();
110 if (current_y_ > max_point_.y()) {
111 current_pixel_refs_ = empty_pixel_refs_.Pointer();
112 current_index_ = 0;
113 break;
117 // If there are no pixel refs at this grid cell, keep incrementing.
118 PixelRefMapKey key(current_x_, current_y_);
119 PixelRefHashmap::const_iterator iter =
120 target_pixel_ref_map_->data_hash_map_.find(key);
121 if (iter == target_pixel_ref_map_->data_hash_map_.end())
122 continue;
124 // We found a non-empty list: store it and get the first pixel ref.
125 current_pixel_refs_ = &iter->second;
126 current_index_ = 0;
127 break;
129 return *this;
132 void PixelRefMap::Iterator::PointToFirstPixelRef(const gfx::Rect& rect) {
133 gfx::Rect query_rect(rect);
134 // Early out if the query rect doesn't intersect this picture.
135 if (!query_rect.Intersects(map_layer_rect_) || !target_pixel_ref_map_) {
136 min_point_ = gfx::Point(0, 0);
137 max_point_ = gfx::Point(0, 0);
138 current_x_ = 1;
139 current_y_ = 1;
140 return;
143 // First, subtract the layer origin as cells are stored in layer space.
144 query_rect.Offset(-map_layer_rect_.OffsetFromOrigin());
146 DCHECK(!target_pixel_ref_map_->cell_size_.IsEmpty());
147 gfx::Size cell_size(target_pixel_ref_map_->cell_size_);
148 // We have to find a cell_size aligned point that corresponds to
149 // query_rect. Point is a multiple of cell_size.
150 min_point_ = gfx::Point(RoundDown(query_rect.x(), cell_size.width()),
151 RoundDown(query_rect.y(), cell_size.height()));
152 max_point_ =
153 gfx::Point(RoundDown(query_rect.right() - 1, cell_size.width()),
154 RoundDown(query_rect.bottom() - 1, cell_size.height()));
156 // Limit the points to known pixel ref boundaries.
157 min_point_ = gfx::Point(
158 std::max(min_point_.x(), target_pixel_ref_map_->min_pixel_cell_.x()),
159 std::max(min_point_.y(), target_pixel_ref_map_->min_pixel_cell_.y()));
160 max_point_ = gfx::Point(
161 std::min(max_point_.x(), target_pixel_ref_map_->max_pixel_cell_.x()),
162 std::min(max_point_.y(), target_pixel_ref_map_->max_pixel_cell_.y()));
164 // Make the current x be cell_size.width() less than min point, so that
165 // the first increment will point at min_point_.
166 current_x_ = min_point_.x() - cell_size.width();
167 current_y_ = min_point_.y();
168 if (current_y_ <= max_point_.y())
169 ++(*this);
172 } // namespace cc