GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / resource_format.cc
blob45581b800f140f3b6725a6bae4959686e66f03d0
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/resource_format.h"
7 namespace cc {
9 SkColorType ResourceFormatToSkColorType(ResourceFormat format) {
10 switch (format) {
11 case RGBA_4444:
12 return kARGB_4444_SkColorType;
13 case RGBA_8888:
14 case BGRA_8888:
15 return kN32_SkColorType;
16 case ETC1:
17 case ALPHA_8:
18 case LUMINANCE_8:
19 case RGB_565:
20 case RED_8:
21 NOTREACHED();
22 break;
24 NOTREACHED();
25 return kN32_SkColorType;
28 } // namespace cc