GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / return_callback.h
blobabf5aec1d14851c817a812c1328c2407c5c687c7
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RESOURCES_RETURN_CALLBACK_H_
6 #define CC_RESOURCES_RETURN_CALLBACK_H_
8 #include "base/callback.h"
9 #include "cc/resources/returned_resource.h"
11 namespace cc {
12 class BlockingTaskRunner;
14 typedef base::Callback<void(const ReturnedResourceArray&,
15 BlockingTaskRunner* main_thread_task_runner)>
16 ReturnCallback;
18 } // namespace cc
20 #endif // CC_RESOURCES_RETURN_CALLBACK_H_