GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / child / DEPS
blob9cfa5d1fc339b49f775ae93b7b17777bc51e2721
1 include_rules = [
2   "+components/tracing",
3   "+content/app/strings/grit",  # For generated headers
4   "+content/public/child",
5   "+media/base/android",
6   "+v8/include/v8.h"