GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / common / content_switches_internal.h
blob74287c466569e3cfeaedffba1527e013c437639c
1 // Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_CONTENT_SWITCHES_INTERNAL_H_
6 #define CONTENT_COMMON_CONTENT_SWITCHES_INTERNAL_H_
8 #include "content/public/common/web_preferences.h"
10 namespace content {
12 bool IsPinchToZoomEnabled();
13 #if defined(OS_WIN)
14 bool IsWin32kRendererLockdownEnabled();
15 #endif
16 V8CacheOptions GetV8CacheOptions();
18 } // namespace content
20 #endif // CONTENT_COMMON_CONTENT_SWITCHES_INTERNAL_H_