GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / common / geofencing_types.cc
blobab8babe6b80a35889850d58fe94dd165a4bd86c2
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/geofencing_types.h"
7 #include "base/logging.h"
9 namespace content {
11 const char* GeofencingStatusToString(GeofencingStatus status) {
12 switch (status) {
13 case GEOFENCING_STATUS_OK:
14 return "Operation has succeeded";
16 case GEOFENCING_STATUS_OPERATION_FAILED_NO_SERVICE_WORKER:
17 return "Operation failed - no Service Worker";
19 case GEOFENCING_STATUS_OPERATION_FAILED_SERVICE_NOT_AVAILABLE:
20 return "Operation failed - geofencing not available";
22 case GEOFENCING_STATUS_UNREGISTRATION_FAILED_NOT_REGISTERED:
23 return "Unregistration failed - no region registered with given ID";
25 case GEOFENCING_STATUS_ERROR:
26 return "Operation has failed (unspecified reason)";
28 NOTREACHED();
29 return "";
32 } // namespace content