GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / common / gpu / media / vaapi_drm_picture.cc
blob941bc113af68f50c2a7d5b08b84618927f232ae4
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/file_descriptor_posix.h"
6 #include "content/common/gpu/media/va_surface.h"
7 #include "content/common/gpu/media/vaapi_drm_picture.h"
8 #include "content/common/gpu/media/vaapi_wrapper.h"
9 #include "third_party/libva/va/drm/va_drm.h"
10 #include "third_party/libva/va/va.h"
11 #include "third_party/libva/va/va_drmcommon.h"
12 #include "ui/gfx/gpu_memory_buffer.h"
13 #include "ui/gl/gl_bindings.h"
14 #include "ui/gl/gl_image_linux_dma_buffer.h"
15 #include "ui/gl/scoped_binders.h"
16 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h"
17 #include "ui/ozone/public/native_pixmap.h"
18 #include "ui/ozone/public/ozone_platform.h"
19 #include "ui/ozone/public/surface_factory_ozone.h"
21 namespace content {
23 VaapiDrmPicture::VaapiDrmPicture(
24 VaapiWrapper* vaapi_wrapper,
25 const base::Callback<bool(void)>& make_context_current,
26 int32 picture_buffer_id,
27 uint32 texture_id,
28 const gfx::Size& size)
29 : VaapiPicture(picture_buffer_id, texture_id, size),
30 vaapi_wrapper_(vaapi_wrapper),
31 make_context_current_(make_context_current) {
34 VaapiDrmPicture::~VaapiDrmPicture() {
35 if (gl_image_ && make_context_current_.Run()) {
36 gl_image_->ReleaseTexImage(GL_TEXTURE_EXTERNAL_OES);
37 gl_image_->Destroy(true);
39 DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
43 bool VaapiDrmPicture::Initialize() {
44 // We want to create a VASurface and an EGLImage out of the same
45 // memory buffer, so we can output decoded pictures to it using
46 // VAAPI and also use it to paint with GL.
47 ui::OzonePlatform* platform = ui::OzonePlatform::GetInstance();
48 ui::SurfaceFactoryOzone* factory = platform->GetSurfaceFactoryOzone();
50 // Create a buffer from Ozone.
51 pixmap_ = factory->CreateNativePixmap(gfx::kNullAcceleratedWidget, size(),
52 ui::SurfaceFactoryOzone::RGBA_8888,
53 ui::SurfaceFactoryOzone::SCANOUT);
54 if (!pixmap_) {
55 LOG(ERROR) << "Failed creating an Ozone NativePixmap";
56 return false;
59 // Get the dmabuf of the created buffer.
60 int dmabuf_fd = pixmap_->GetDmaBufFd();
61 if (dmabuf_fd < 0) {
62 LOG(ERROR) << "Failed to get dmabuf from an Ozone NativePixmap";
63 return false;
65 int dmabuf_pitch = pixmap_->GetDmaBufPitch();
67 // Create a VASurface out of the created buffer using the dmabuf.
68 VASurfaceAttribExternalBuffers va_attrib_extbuf;
69 memset(&va_attrib_extbuf, 0, sizeof(va_attrib_extbuf));
70 va_attrib_extbuf.pixel_format = VA_FOURCC_BGRX;
71 va_attrib_extbuf.width = size().width();
72 va_attrib_extbuf.height = size().height();
73 va_attrib_extbuf.data_size = size().height() * dmabuf_pitch;
74 va_attrib_extbuf.num_planes = 1;
75 va_attrib_extbuf.pitches[0] = dmabuf_pitch;
76 va_attrib_extbuf.offsets[0] = 0;
77 va_attrib_extbuf.buffers = reinterpret_cast<unsigned long*>(&dmabuf_fd);
78 va_attrib_extbuf.num_buffers = 1;
79 va_attrib_extbuf.flags = 0;
80 va_attrib_extbuf.private_data = NULL;
82 std::vector<VASurfaceAttrib> va_attribs;
83 va_attribs.resize(2);
85 va_attribs[0].type = VASurfaceAttribMemoryType;
86 va_attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE;
87 va_attribs[0].value.type = VAGenericValueTypeInteger;
88 va_attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME;
90 va_attribs[1].type = VASurfaceAttribExternalBufferDescriptor;
91 va_attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE;
92 va_attribs[1].value.type = VAGenericValueTypePointer;
93 va_attribs[1].value.value.p = &va_attrib_extbuf;
95 va_surface_ = vaapi_wrapper_->CreateUnownedSurface(VA_RT_FORMAT_RGB32, size(),
96 va_attribs);
97 if (!va_surface_) {
98 LOG(ERROR) << "Failed to create VASurface for an Ozone NativePixmap";
99 return false;
102 if (!make_context_current_.Run())
103 return false;
105 gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES,
106 texture_id());
107 gl_image_ = ui::GpuMemoryBufferFactoryOzoneNativeBuffer::CreateImageForPixmap(
108 pixmap_, size(), gfx::GpuMemoryBuffer::BGRA_8888, GL_RGBA);
109 if (!gl_image_) {
110 LOG(ERROR) << "Failed to create GLImage";
111 return false;
113 if (!gl_image_->BindTexImage(GL_TEXTURE_EXTERNAL_OES)) {
114 LOG(ERROR) << "Failed to bind texture to GLImage";
115 return false;
118 return true;
121 bool VaapiDrmPicture::DownloadFromSurface(
122 const scoped_refptr<VASurface>& va_surface) {
123 return vaapi_wrapper_->BlitSurface(va_surface->id(), va_surface->size(),
124 va_surface_->id(), va_surface_->size());
127 scoped_refptr<gfx::GLImage> VaapiDrmPicture::GetImageToBind() {
128 return gl_image_;
131 bool VaapiDrmPicture::AllowOverlay() const {
132 return true;
135 } // namespace