GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-alertdialog-expected-win.txt
blob49811459cd6618e824308d7f45ad1bffc884fb80
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_DIALOG xml-roles:alertdialog live:assertive relevant:additions text atomic:false busy:false container-live:assertive container-relevant:additions text container-atomic:false container-busy:false