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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-application.html
blob
445ab95bca9c8193ec07ab10083582d082db6bd6
1
<!--
2
@MAC-ALLOW:AXRoleDescription='application'
3
@MAC-ALLOW:AXSubrole*
4
-->
5
<html>
6
<body
role
=
"application"
id
=
"testAriaApplication"
>
7
</body>
8
</html>