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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-busy.html
blob
3e2da537d28bcd8f905a8fee19055b5854e5d80e
1
<!--
2
@MAC-ALLOW:AXARIABusy*
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@MAC-ALLOW:AXRole*
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@MAC-ALLOW:AXSubrole*
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@WIN-ALLOW:BUSY*
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-->
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<!DOCTYPE
html
>
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<html>
9
<body>
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<div
tabindex=
0
role
=
"log"
aria-busy
=
"true"
></div>
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<div
tabindex=
1
role
=
"log"
aria-busy
=
"false"
></div>
12
</body>
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</html>