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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-dialog-expected-win.txt
blob
e7fe471f8559fc38ea51c1cf3773d593f3e79304
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++ROLE_SYSTEM_DIALOG xml-roles:dialog
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++++ROLE_SYSTEM_STATICTEXT name='This is ARIA dialog.'