GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-expanded-expected-win.txt
blobb5d7722f15dc0f925831f2668717dce154c9efc4
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_MENUPOPUP
3 ++++ROLE_SYSTEM_MENUITEM name='New' COLLAPSED HASPOPUP
4 ++++ROLE_SYSTEM_MENUITEM name='Open' EXPANDED HASPOPUP
5 ++++ROLE_SYSTEM_MENUITEM name='Save' COLLAPSED
6 ++++ROLE_SYSTEM_MENUITEM name='Quit' EXPANDED