GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-list-expected-win.txt
blobf81967d5f40b1dc0940a468b13ae939c965d799a
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_LIST READONLY
3 ++++ROLE_SYSTEM_LISTITEM name='1' READONLY
4 ++++++ROLE_SYSTEM_STATICTEXT name='Item 1'
5 ++++ROLE_SYSTEM_LISTITEM name='2' READONLY
6 ++++++ROLE_SYSTEM_STATICTEXT name='Item 2'
7 ++++ROLE_SYSTEM_LISTITEM name='3' READONLY
8 ++++++ROLE_SYSTEM_STATICTEXT name='Item 3'