GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-marquee-expected-win.txt
blob5ca0158d4470762176c46aa9848b6566d2957bc8
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_ANIMATION FOCUSABLE xml-roles:marquee
3 ++ROLE_SYSTEM_ANIMATION FOCUSABLE xml-roles:marquee live:polite container-live:polite container-relevant:additions text container-atomic:false container-busy:false
4 ++ROLE_SYSTEM_ANIMATION FOCUSABLE xml-roles:marquee live:assertive container-live:assertive container-relevant:additions text container-atomic:false container-busy:false