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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-marquee.html
blob
d3a523990568d14ffa8d835226caba55f548f93a
1
<!--
2
@MAC-ALLOW:AXSubrole=*
3
@MAC-ALLOW:AXRole*
4
@MAC-ALLOW:AXARIALive*
5
@WIN-ALLOW:xml-roles:*
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@WIN-ALLOW:live*
7
@WIN-ALLOW:container*
8
@WIN-ALLOW:BUSY*
9
-->
10
<!DOCTYPE
html
>
11
<html>
12
<body>
13
<div
tabindex=
0
role
=
"marquee"
aria-live
=
"off"
></div>
14
<div
tabindex=
1
role
=
"marquee"
aria-live
=
"polite"
></div>
15
<div
tabindex=
2
role
=
"marquee"
aria-live
=
"assertive"
></div>
16
</body>
17
</html>