GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-menuitemradio-expected-win.txt
blob8712544b78696a8fbf080ac2e73f82a42538996f
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_MENUPOPUP xml-roles:menu
3 ++++IA2_ROLE_RADIO_MENU_ITEM name='Menu item 1' xml-roles:menuitemradio checkable:true
4 ++++++ROLE_SYSTEM_STATICTEXT name='Menu item 1'
5 ++++IA2_ROLE_RADIO_MENU_ITEM name='Menu item 2' CHECKED xml-roles:menuitemradio checkable:true
6 ++++++ROLE_SYSTEM_STATICTEXT name='Menu item 2'
7 ++++IA2_ROLE_RADIO_MENU_ITEM name='Menu item 3' MIXED xml-roles:menuitemradio checkable:true
8 ++++++ROLE_SYSTEM_STATICTEXT name='Menu item 3'