GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-none-expected-win.txt
blob643c44281f444bb5968411c7a33fc7d43816d982
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_STATICTEXT name='With aria-role none'