GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-orientation-expected-win.txt
blob59785bb20b37bdfa121221d2f2a0b7e92c352319
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_COMBOBOX IA2_STATE_VERTICAL
3 ++ROLE_SYSTEM_COMBOBOX IA2_STATE_HORIZONTAL
4 ++ROLE_SYSTEM_COMBOBOX IA2_STATE_VERTICAL
5 ++ROLE_SYSTEM_LIST IA2_STATE_VERTICAL
6 ++ROLE_SYSTEM_LIST IA2_STATE_HORIZONTAL
7 ++ROLE_SYSTEM_LIST IA2_STATE_VERTICAL
8 ++ROLE_SYSTEM_MENUPOPUP IA2_STATE_VERTICAL
9 ++ROLE_SYSTEM_MENUPOPUP IA2_STATE_HORIZONTAL
10 ++ROLE_SYSTEM_MENUPOPUP IA2_STATE_VERTICAL
11 ++ROLE_SYSTEM_MENUBAR IA2_STATE_HORIZONTAL
12 ++ROLE_SYSTEM_MENUBAR IA2_STATE_HORIZONTAL
13 ++ROLE_SYSTEM_MENUBAR IA2_STATE_VERTICAL
14 ++ROLE_SYSTEM_GROUPING
15 ++ROLE_SYSTEM_GROUPING IA2_STATE_HORIZONTAL
16 ++ROLE_SYSTEM_GROUPING IA2_STATE_VERTICAL
17 ++ROLE_SYSTEM_SCROLLBAR IA2_STATE_VERTICAL
18 ++ROLE_SYSTEM_SCROLLBAR IA2_STATE_HORIZONTAL
19 ++ROLE_SYSTEM_SCROLLBAR IA2_STATE_VERTICAL
20 ++ROLE_SYSTEM_SLIDER IA2_STATE_HORIZONTAL
21 ++ROLE_SYSTEM_SLIDER IA2_STATE_HORIZONTAL
22 ++ROLE_SYSTEM_SLIDER IA2_STATE_VERTICAL
23 ++ROLE_SYSTEM_SEPARATOR IA2_STATE_HORIZONTAL
24 ++ROLE_SYSTEM_SEPARATOR IA2_STATE_HORIZONTAL
25 ++ROLE_SYSTEM_SEPARATOR IA2_STATE_VERTICAL
26 ++ROLE_SYSTEM_PAGETABLIST IA2_STATE_HORIZONTAL
27 ++ROLE_SYSTEM_PAGETABLIST IA2_STATE_HORIZONTAL
28 ++ROLE_SYSTEM_PAGETABLIST IA2_STATE_VERTICAL
29 ++ROLE_SYSTEM_TOOLBAR READONLY IA2_STATE_HORIZONTAL
30 ++ROLE_SYSTEM_TOOLBAR READONLY IA2_STATE_HORIZONTAL
31 ++ROLE_SYSTEM_TOOLBAR READONLY IA2_STATE_VERTICAL
32 ++ROLE_SYSTEM_OUTLINE IA2_STATE_VERTICAL
33 ++ROLE_SYSTEM_OUTLINE IA2_STATE_HORIZONTAL
34 ++ROLE_SYSTEM_OUTLINE IA2_STATE_VERTICAL
35 ++ROLE_SYSTEM_OUTLINE
36 ++++IA2_ROLE_SECTION
37 ++ROLE_SYSTEM_OUTLINE IA2_STATE_HORIZONTAL
38 ++++IA2_ROLE_SECTION
39 ++ROLE_SYSTEM_OUTLINE IA2_STATE_VERTICAL
40 ++++IA2_ROLE_SECTION