GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-pressed-expected-mac.txt
blob2c65e9e2289b0ee8e85f29da38c085b2b6a9cfab
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXButton AXRoleDescription='button' AXTitle='Regular button'
3 ++AXCheckBox AXSubrole=AXToggleButton AXRoleDescription='toggle button' AXTitle='Toggle button unpressed' AXValue='0'
4 ++AXCheckBox AXSubrole=AXToggleButton AXRoleDescription='toggle button' AXTitle='Toggle button pressed' AXValue='1'
5 ++AXCheckBox AXSubrole=AXToggleButton AXRoleDescription='toggle button' AXTitle='Toggle button mixed' AXValue='2'