GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-relevant-expected-win.txt
blob656aa0c33230b80e90f55309331e9658ff6de114
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_CLIENT FOCUSABLE relevant:additions container-relevant:additions
3 ++ROLE_SYSTEM_CLIENT FOCUSABLE relevant:removals container-relevant:removals
4 ++ROLE_SYSTEM_CLIENT FOCUSABLE relevant:text container-relevant:text
5 ++ROLE_SYSTEM_CLIENT FOCUSABLE relevant:all container-relevant:all
6 ++ROLE_SYSTEM_CLIENT FOCUSABLE relevant:additions text container-relevant:additions text