GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-selected-expected-mac.txt
blob18c8145d973d6e1a875bc1ba08f53b7cd34f066e
1 #<skip -- Expose AXSelected on selected child>
2 AXWebArea
3 ++AXList AXSelectedChildren=["AXStaticText 1"]
4 ++++AXStaticText AXTitle='Item 1'
5 ++++AXStaticText AXTitle='Item 2'