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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-selected-expected-win.txt
blob
afd0f011111e4e5ac0d01f02ed93562c863610af
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++ROLE_SYSTEM_LIST
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++++ROLE_SYSTEM_LISTITEM name='1' SELECTED FOCUSABLE
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++++ROLE_SYSTEM_LISTITEM name='2' FOCUSABLE