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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-selected.html
blob
521998d638263226e4b01361f367a9badd15ed41
1
<!--
2
@MAC-ALLOW:AXSubrole*
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@MAC-ALLOW:AXSelected*
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@WIN-ALLOW:SELECTED
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-->
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<html>
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<body>
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<div
role
=
"listbox"
>
9
<div
tabIndex
=
"-1"
aria-selected
=
"true"
aria-label
=
"1"
role
=
"option"
>
Item
1
</div>
10
<div
tabIndex
=
"-1"
aria-selected
=
"false"
aria-label
=
"2"
role
=
"option"
>
Item
2
</div>
11
</div>
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</body>
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</html>