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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-separator-expected-win.txt
blob
b4c7f551e68ea096b1d698d7833d392d613df0e9
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
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++IA2_ROLE_SECTION
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++++ROLE_SYSTEM_STATICTEXT name='Before'
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++ROLE_SYSTEM_SEPARATOR xml-roles:separator
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++++ROLE_SYSTEM_STATICTEXT name='This is ARIA separator.'
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++IA2_ROLE_SECTION
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++++ROLE_SYSTEM_STATICTEXT name='After'