GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-tab-expected-win.txt
blobb8ef6601ebcc3bd65c6ae3570d7c56687747f214
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_PAGETABLIST IA2_STATE_HORIZONTAL xml-roles:tablist
3 ++++ROLE_SYSTEM_PAGETAB name='Tab 1' xml-roles:tab
4 ++++ROLE_SYSTEM_PAGETAB name='Tab 2' xml-roles:tab