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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-tablist-expected-win.txt
blob
b8ef6601ebcc3bd65c6ae3570d7c56687747f214
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
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++ROLE_SYSTEM_PAGETABLIST IA2_STATE_HORIZONTAL xml-roles:tablist
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++++ROLE_SYSTEM_PAGETAB name='Tab 1' xml-roles:tab
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++++ROLE_SYSTEM_PAGETAB name='Tab 2' xml-roles:tab