GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-timer-expected-win.txt
blob9804d243421184b8ffd458f61370a1679a00e11b
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_CLOCK READONLY
3 ++++ROLE_SYSTEM_STATICTEXT name='This test is for aria-role = timer'