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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-tree.html
blob
cd745bd38b119ead8877ad64f723edfb3adb66ca
1
<!--
2
@MAC-ALLOW:AXRole*
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@WIN-ALLOW:xml-roles:*
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-->
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<html>
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<body>
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<div
role
=
"tree"
>
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</div>
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</table>
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</body>
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</html>