GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-treegrid.html
blobb5923c5f804592180e19831ff453ac16d7c04ac4
1 <!--
2 @MAC-ALLOW:AXRole=*
3 @MAC-ALLOW:AXDisclosureLevel*
4 @WIN-ALLOW:xml-roles:*
5 @WIN-ALLOW:level*
6 -->
7 <!DOCTYPE html>
8 <html>
9 <body>
10 <table role="treegrid">
11 <tr role="row" aria-level="1">
12 <td role="gridcell">Cell at level 1</td>
13 </tr>
14 <tr role="row" aria-level="2">
15 <td role="gridcell">Cell at level 2</td>
16 </tr>
17 </table>
18 </body>
19 </html>