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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
aria
/
aria-valuemax-expected-win.txt
blob
766eb16af9cf4e04f1ba886d4b026fd6b0dc8acb
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++ROLE_SYSTEM_PROGRESSBAR READONLY maximumValue=101.00
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++ROLE_SYSTEM_SCROLLBAR maximumValue=102.00
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++ROLE_SYSTEM_SLIDER maximumValue=103.00
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++ROLE_SYSTEM_SPINBUTTON maximumValue=104.00