GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-valuemax-expected-win.txt
blob766eb16af9cf4e04f1ba886d4b026fd6b0dc8acb
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++ROLE_SYSTEM_PROGRESSBAR READONLY maximumValue=101.00
3 ++ROLE_SYSTEM_SCROLLBAR maximumValue=102.00
4 ++ROLE_SYSTEM_SLIDER maximumValue=103.00
5 ++ROLE_SYSTEM_SPINBUTTON maximumValue=104.00