GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / aria / aria-valuetext-expected-android.txt
blob62b6630e9a890c69f1fbd509fd3ddf855976442e
1 android.webkit.WebView focusable focused scrollable
2 ++android.widget.ProgressBar clickable range name='three' item_count=100 range_min=1 range_max=96