GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / a-no-text.html
blob971a413315cd133ebdba17733db6b3bb62181d05
1 <!--
2 @WIN-ALLOW:LINKED
3 -->
4 <html>
5 <body>
6 <a href="dest1"><img src=""> </a>
7 <a href="/dest2"><img src=""> </a>
8 <a href="dest3/"><img src=""> </a>
9 <a href="http://example.com/dest4"><img src=""> </a>
10 <a href="http://example.com/dest5/"><img src=""> </a>
11 <a href="dest6.html"><img src=""> </a>
12 <a href="http://example.com/dest7.html"><img src=""> </a>
13 <a href="http://example.com/dest.8.html"><img src=""> </a>
14 <a href="dest9.html"><img src="greenbox.png"></a>
15 <a href="dest10.html"><img src="greenbox.png"> </a>
16 </body>
17 </html>