GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / article-expected-mac.txt
blob5937eb56ed67b8cf356decfd6fa4a159de4405ef
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXGroup AXSubrole=AXDocumentArticle AXRoleDescription='article'
3 ++++AXStaticText AXRoleDescription='text' AXValue='This is an article element.'