GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / button-expected-mac.txt
blobe55ae17af27e39921b1ad0ad34590124b49882a9
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXGroup AXRoleDescription='group'
3 ++++AXButton AXRoleDescription='button' AXTitle='Click me!'