GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / button.html
blob7a90d14f74cd3e464911fd4d2ae01b7395f3f3e5
1 <!--
2 @MAC-ALLOW:AXRoleDescription=*
3 -->
4 <!DOCTYPE html>
5 <html>
6 <body>
7 <button type="button" onclick="alert('Hello user!')">Click me!</button>
8 </body>
9 </html>