GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / caption.html
blob69141eb6d58643618c6d44aa16f9e4ba43da86cb
1 <!DOCTYPE html>
2 <html>
3 <body>
5 <table>
6 <caption>Browser and Engine</caption>
7 <tr>
8 <th>Browser</th>
9 <th>Engine</th>
10 </tr>
11 <tr>
12 <td>Chrome</td>
13 <td>Blink</td>
14 </tr>
15 <tr>
16 <td>Safari</td>
17 <td>WebKit</td>
18 </tr>
19 </table>
21 </body>
22 </html>