GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / col.html
blob20ef1f424b3d278d8a9367800e2502bb0b6bb6c4
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <table>
5 <colgroup>
6 <col span="1" style="background-color:blue">
7 <col style="background-color:green">
8 </colgroup>
9 <tr>
10 <th>Browser</th>
11 <th>Rendering Engine</th>
12 </tr>
13 <tr>
14 <td>Chrome</td>
15 <td>Blink</td>
16 </tr>
17 </table>
19 </body>
20 </html>