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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
colgroup.html
blob
cebe7728aa143d01c27cfe9e01f7e8e037b5100e
1
<!DOCTYPE
html
>
2
<html>
3
<body>
4
5
<table
border=
1
>
6
<colgroup>
7
<col
span
=
"1"
style
=
"background-color:red"
>
8
<col
style
=
"background-color:yellow"
>
9
</colgroup>
10
<tr>
11
<th>
Single
</th>
12
<th>
Pair
</th>
13
</tr>
14
<tr>
15
<td>
A
</td>
16
<td>
AA
</td>
17
</tr>
18
</table>
19
20
</body>
21
</html>