GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / dt-expected-mac.txt
blob0bd1b56764ae8298156e7ee709e0862273384b2c
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXList AXSubrole=AXDefinitionList AXRoleDescription='definition list'
3 ++++AXGroup AXSubrole=AXTerm AXRoleDescription='term'
4 ++++++AXStaticText AXRoleDescription='text' AXValue='Coffee'
5 ++++AXGroup AXSubrole=AXDefinition AXRoleDescription='definition'
6 ++++++AXStaticText AXRoleDescription='text' AXValue='Black hot drink'