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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
figure.html
blob
43f60b841f7c9a600252f173a721e5a52bc8729c
1
<!--
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@MAC-ALLOW:AXRole*
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@WIN-ALLOW:xml-roles*
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-->
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<!DOCTYPE
html
>
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<html>
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<body>
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<figure>
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<img
src
=
"pipe.jpg"
alt
=
"Sunspots"
width
=
"304"
height
=
"228"
>
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</figure>
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</body>
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</html>