GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / header-expected-win.txt
blobf901211e62cfe4071564dcb3178d10712ea8d54a
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_HEADER xml-roles:banner
3 ++++ROLE_SYSTEM_STATICTEXT name='Chromium Browser'