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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
i-expected-win.txt
blob
42c28bba5faf39f9a7783f87aedae169c316e316
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++IA2_ROLE_PARAGRAPH
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++++ROLE_SYSTEM_STATICTEXT name='This is to check '
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++++ROLE_SYSTEM_STATICTEXT name='italic property'
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++++ROLE_SYSTEM_STATICTEXT name=' using i tag.'