GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / input-button-expected-win.txt
blob9c8dc97961f02d6d8a07d2827207b304301c8a90
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_SECTION
3 ++++ROLE_SYSTEM_PUSHBUTTON name='Button' FOCUSABLE xml-roles:button