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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
input-button-expected-win.txt
blob
9c8dc97961f02d6d8a07d2827207b304301c8a90
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++IA2_ROLE_SECTION
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++++ROLE_SYSTEM_PUSHBUTTON name='Button' FOCUSABLE xml-roles:button