GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / input-button-in-menu-expected-win.txt
blob183ef6ed213244857a93886d26de5106c5a2b1c8
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_SECTION
3 ++++ROLE_SYSTEM_MENUITEM name='Button in menu element' FOCUSABLE
4 ++++++IA2_ROLE_SECTION
5 ++++++++ROLE_SYSTEM_STATICTEXT name='Button in menu element'
6 ++ROLE_SYSTEM_MENUPOPUP xml-roles:menu
7 ++++ROLE_SYSTEM_MENUITEM name='Button in element with menu role' FOCUSABLE
8 ++++++IA2_ROLE_SECTION
9 ++++++++ROLE_SYSTEM_STATICTEXT name='Button in element with menu role'