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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
input-button.html
blob
f15ebd430b9679a222087ef45af5cd7fcd5fb16d
1
<!--
2
@MAC-DENY:AXValue*
3
@WIN-ALLOW:xml-roles:*
4
-->
5
<!DOCTYPE
html
>
6
<html>
7
<body>
8
<input
type
=
"button"
value
=
"Button"
>
9
</body>
10
</html>