GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / input-month-expected-win.txt
blob95c87bcb99dce2937f9ec5f2ab6be46503882561
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_SECTION READONLY
3 ++++IA2_ROLE_DATE_EDITOR FOCUSABLE
4 ++++++IA2_ROLE_SECTION
5 ++++++++IA2_ROLE_SECTION
6 ++++++++++ROLE_SYSTEM_SPINBUTTON name='Month' FOCUSABLE
7 ++++++++++ROLE_SYSTEM_STATICTEXT name=', '
8 ++++++++++ROLE_SYSTEM_SPINBUTTON name='Year' FOCUSABLE
9 ++++++ROLE_SYSTEM_BUTTONMENU FOCUSABLE
10 ++++++ROLE_SYSTEM_SPINBUTTON
11 ++++++++ROLE_SYSTEM_PUSHBUTTON
12 ++++++++ROLE_SYSTEM_PUSHBUTTON