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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
input-tel.html
blob
1112139e6fce7a50611c689a7611601cbd10b5f2
1
<!--
2
@WIN-ALLOW:text-input-type*
3
-->
4
<!DOCTYPE
html
>
5
<html>
6
<body>
7
<input
type
=
"tel"
>
8
</body>
9
</html>